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hide cursor in directinput games
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@ -97,6 +97,11 @@ static HRESULT WINAPI fake_di_CreateDevice(
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if (SUCCEEDED(result) && !real_did_SetCooperativeLevel)
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{
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if (rguid && IsEqualGUID(&GUID_SysMouse, rguid))
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{
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while (real_ShowCursor(FALSE) >= 0);
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}
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real_did_SetCooperativeLevel =
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(DIDSETCOOPERATIVELEVELPROC)hook_func(
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(PROC*)&(*lplpDIDevice)->lpVtbl->SetCooperativeLevel, (PROC)fake_did_SetCooperativeLevel);
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