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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-24 17:49:52 +01:00
This commit is contained in:
FunkyFr3sh 2020-09-22 01:06:10 +02:00
parent e10cfa3e1a
commit 9b2a0701e4

View File

@ -106,15 +106,15 @@ void Hook_Create(char *moduleName, char *functionName, PROC newFunction, PROC *f
if (HookingMethod == 3) if (HookingMethod == 3)
{ {
char gameExePath[MAX_PATH] = { 0 }; WCHAR gameExePath[MAX_PATH] = { 0 };
char gameDir[MAX_PATH] = { 0 }; WCHAR gameDir[MAX_PATH] = { 0 };
if (GetModuleFileNameA(NULL, gameExePath, MAX_PATH)) if (GetModuleFileNameW(NULL, gameExePath, MAX_PATH))
{ {
_splitpath(gameExePath, NULL, gameDir, NULL, NULL); _wsplitpath(gameExePath, NULL, gameDir, NULL, NULL);
char modPath[MAX_PATH] = { 0 }; WCHAR modPath[MAX_PATH] = { 0 };
char modDir[MAX_PATH] = { 0 }; WCHAR modDir[MAX_PATH] = { 0 };
HMODULE hMod = NULL; HMODULE hMod = NULL;
while (hMod = DetourEnumerateModules(hMod)) while (hMod = DetourEnumerateModules(hMod))
@ -122,11 +122,11 @@ void Hook_Create(char *moduleName, char *functionName, PROC newFunction, PROC *f
if (hMod == DDrawModule) if (hMod == DDrawModule)
continue; continue;
if (GetModuleFileNameA(hMod, modPath, MAX_PATH)) if (GetModuleFileNameW(hMod, modPath, MAX_PATH))
{ {
_splitpath(modPath, NULL, modDir, NULL, NULL); _wsplitpath(modPath, NULL, modDir, NULL, NULL);
if (_strnicmp(gameDir, modDir, strlen(gameDir)) == 0) if (_wcsnicmp(gameDir, modDir, wcslen(gameDir)) == 0)
{ {
Hook_PatchIAT(hMod, moduleName, functionName, newFunction); Hook_PatchIAT(hMod, moduleName, functionName, newFunction);
} }
@ -156,15 +156,15 @@ void Hook_Revert(char *moduleName, char *functionName, PROC newFunction, PROC *f
if (HookingMethod == 3) if (HookingMethod == 3)
{ {
char gameExePath[MAX_PATH] = { 0 }; WCHAR gameExePath[MAX_PATH] = { 0 };
char gameDir[MAX_PATH] = { 0 }; WCHAR gameDir[MAX_PATH] = { 0 };
if (GetModuleFileNameA(NULL, gameExePath, MAX_PATH)) if (GetModuleFileNameW(NULL, gameExePath, MAX_PATH))
{ {
_splitpath(gameExePath, NULL, gameDir, NULL, NULL); _wsplitpath(gameExePath, NULL, gameDir, NULL, NULL);
char modPath[MAX_PATH] = { 0 }; WCHAR modPath[MAX_PATH] = { 0 };
char modDir[MAX_PATH] = { 0 }; WCHAR modDir[MAX_PATH] = { 0 };
HMODULE hMod = NULL; HMODULE hMod = NULL;
while (hMod = DetourEnumerateModules(hMod)) while (hMod = DetourEnumerateModules(hMod))
@ -172,11 +172,11 @@ void Hook_Revert(char *moduleName, char *functionName, PROC newFunction, PROC *f
if (hMod == DDrawModule) if (hMod == DDrawModule)
continue; continue;
if (GetModuleFileNameA(hMod, modPath, MAX_PATH)) if (GetModuleFileNameW(hMod, modPath, MAX_PATH))
{ {
_splitpath(modPath, NULL, modDir, NULL, NULL); _wsplitpath(modPath, NULL, modDir, NULL, NULL);
if (_strnicmp(gameDir, modDir, strlen(gameDir)) == 0) if (_wcsnicmp(gameDir, modDir, wcslen(gameDir)) == 0)
{ {
Hook_PatchIAT( Hook_PatchIAT(
hMod, hMod,