From 99ebc3c9dd7214f209dfe02c35551421708fdf1d Mon Sep 17 00:00:00 2001 From: FunkyFr3sh Date: Thu, 3 Aug 2023 17:28:40 +0200 Subject: [PATCH] raise render thread priority --- src/dd.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/dd.c b/src/dd.c index f51b5e2..0407c86 100644 --- a/src/dd.c +++ b/src/dd.c @@ -896,6 +896,7 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl ReleaseSemaphore(g_ddraw->render.sem, 1, NULL); g_ddraw->render.thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)g_ddraw->renderer, NULL, 0, NULL); + SetThreadPriority(g_ddraw->render.thread, THREAD_PRIORITY_ABOVE_NORMAL); } if ((dwFlags & SDM_MODE_SET_BY_GAME) && !g_ddraw->infantryhack)