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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-14 22:03:27 +01:00

disable debug code

This commit is contained in:
FunkyFr3sh 2023-08-26 22:10:21 +02:00
parent 9d37c7169f
commit 93e8879343
3 changed files with 4 additions and 4 deletions

View File

@ -787,7 +787,7 @@ void __fastcall TConfigForm::FormCreate(TObject *Sender)
ShaderCbx->AddItem("Nearest neighbor", NULL);
ShaderCbx->AddItem("Bilinear", NULL);
ShaderCbx->AddItem("Bicubic", NULL);
ShaderCbx->AddItem("Lanczos", NULL);
ShaderCbx->AddItem("Lanczos", NULL);
}
auto shader = ini->ReadString("ddraw", "shader", "Bicubic");

View File

@ -283,14 +283,14 @@ GLuint oglu_build_program(const GLchar* vert_source, const GLchar* frag_source)
glGetShaderiv(frag_shader, GL_COMPILE_STATUS, &is_compiled);
if (is_compiled == GL_FALSE)
{
/**/
/*
GLint len = 0;
glGetShaderiv(frag_shader, GL_INFO_LOG_LENGTH, &len);
char* log = calloc(len + 50, 1);
glGetShaderInfoLog(frag_shader, len, &len, &log[0]);
TRACE("| GL_LOG: %s\n", log);
free(log);
*/
if (glDeleteShader)
{
glDeleteShader(frag_shader);

View File

@ -204,7 +204,7 @@ static void ogl_build_programs()
CATMULL_ROM_FRAG_SHADER_CORE);
}
bilinear = TRUE;
bilinear =
_stricmp(g_ddraw->shader, "Nearest neighbor") != 0 &&
_stricmp(g_ddraw->shader, "Lanczos") != 0;
}