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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-24 17:49:52 +01:00

bug fix for gdi frame skip, keep trying until last frame was drawn

This commit is contained in:
FunkyFr3sh 2018-11-20 18:45:48 +01:00
parent 5829453a1a
commit 91281e0530
2 changed files with 3 additions and 1 deletions

View File

@ -4,7 +4,7 @@
#define VERSION_MAJOR 1 #define VERSION_MAJOR 1
#define VERSION_MINOR 3 #define VERSION_MINOR 3
#define VERSION_BUILD 0 #define VERSION_BUILD 0
#define VERSION_REVISION 0 #define VERSION_REVISION 1
#define VERSION VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION #define VERSION VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION
#define VERSION_STRING ver_str(VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION) #define VERSION_STRING ver_str(VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION)

View File

@ -60,7 +60,9 @@ DWORD WINAPI render_soft_main(void)
DWORD curTick = timeGetTime(); DWORD curTick = timeGetTime();
if (lastTick + frameLength > curTick) if (lastTick + frameLength > curTick)
{ {
ReleaseSemaphore(ddraw->render.sem, 1, NULL);
SetEvent(ddraw->render.ev); SetEvent(ddraw->render.ev);
SwitchToThread();
continue; continue;
} }
lastTick = curTick; lastTick = curTick;