From 8fd63703a8edc9a9de36dee408f4f0e7ba2a3d98 Mon Sep 17 00:00:00 2001 From: FunkyFr3sh Date: Wed, 16 Feb 2022 17:16:29 +0100 Subject: [PATCH] #138 remove WM_SIZE and WM_MOVE messages (they're interfering with the game's own windowed mode...) (cherry picked from commit d83c3362aef66783327128a0cf3617c1ad4c44b1) --- src/dd.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/dd.c b/src/dd.c index 53946ee..f8a22cd 100644 --- a/src/dd.c +++ b/src/dd.c @@ -774,8 +774,8 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl if (dwFlags & SDM_MODE_SET_BY_GAME) { - real_SendMessageA(g_ddraw->hwnd, WM_SIZE_DDRAW, 0, MAKELPARAM(g_ddraw->width, g_ddraw->height)); - real_SendMessageA(g_ddraw->hwnd, WM_MOVE_DDRAW, 0, MAKELPARAM(0, 0)); + //real_SendMessageA(g_ddraw->hwnd, WM_SIZE_DDRAW, 0, MAKELPARAM(g_ddraw->width, g_ddraw->height)); + //real_SendMessageA(g_ddraw->hwnd, WM_MOVE_DDRAW, 0, MAKELPARAM(0, 0)); real_SendMessageA(g_ddraw->hwnd, WM_DISPLAYCHANGE_DDRAW, g_ddraw->bpp, MAKELPARAM(g_ddraw->width, g_ddraw->height)); }