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@ -168,7 +168,7 @@ const BYTE D3D9_PALETTE_SHADER[] =
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lrp r2, r0.y, r1, r5
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mov oC0, r2
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// approximately 35 instruction slots used (8 texture, 27 arithmetic)
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// approximately 35 instruction slots used (8 texture, 27 arithmetic)
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// fxc.exe /Tps_2_0 shader.hlsl /Fhshader.h
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/*
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@ -362,19 +362,6 @@ const BYTE D3D9_PALETTE_SHADER_BILINEAR[] =
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};
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/* catmull rom upscaling */
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#if 0
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