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https://github.com/FunkyFr3sh/cnc-ddraw.git
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update vbo on fbo failure
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parent
9127c431ec
commit
7b0fc1ab57
18
src/render.c
18
src/render.c
@ -359,6 +359,23 @@ DWORD WINAPI render_main(void)
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if (glDeleteVertexArrays)
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if (glDeleteVertexArrays)
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glDeleteVertexArrays(1, &scaleVao);
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glDeleteVertexArrays(1, &scaleVao);
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if (paletteConvProgram)
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{
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glBindVertexArray(mainVao);
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glBindBuffer(GL_ARRAY_BUFFER, mainVbos[1]);
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GLfloat texCoord[] = {
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0.0f, 0.0f,
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scale_w, 0.0f,
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scale_w, scale_h,
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0.0f, scale_h,
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};
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glBufferData(GL_ARRAY_BUFFER, sizeof(texCoord), texCoord, GL_STATIC_DRAW);
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glVertexAttribPointer(mainTexCoordAttrLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
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glEnableVertexAttribArray(mainTexCoordAttrLoc);
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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glBindVertexArray(0);
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}
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}
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}
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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@ -459,7 +476,6 @@ DWORD WINAPI render_main(void)
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scale_w, scale_h,
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scale_w, scale_h,
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0.0f, scale_h,
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0.0f, scale_h,
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};
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};
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glBufferData(GL_ARRAY_BUFFER, sizeof(texCoord), texCoord, GL_STATIC_DRAW);
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glBufferData(GL_ARRAY_BUFFER, sizeof(texCoord), texCoord, GL_STATIC_DRAW);
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glVertexAttribPointer(mainTexCoordAttrLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
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glVertexAttribPointer(mainTexCoordAttrLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
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glEnableVertexAttribArray(mainTexCoordAttrLoc);
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glEnableVertexAttribArray(mainTexCoordAttrLoc);
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