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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-15 06:04:49 +01:00

increase DropDownCount

This commit is contained in:
FunkyFr3sh 2021-07-13 02:46:24 +02:00
parent 657f1f0bed
commit 7a9da06032

View File

@ -2682,199 +2682,6 @@ object ConfigForm: TConfigForm
OnCreate = FormCreate
PixelsPerInch = 96
TextHeight = 13
object AdvancedPnl: TPanel
Left = 191
Top = 8
Width = 499
Height = 465
BevelOuter = bvNone
Color = clWhite
ParentBackground = False
ShowCaption = False
TabOrder = 2
Visible = False
StyleElements = [seFont, seBorder]
object RendererLbl: TLabel
Left = 40
Top = 28
Width = 64
Height = 21
Caption = 'Renderer'
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
StyleElements = [seClient, seBorder]
end
object SavesettingsLbl: TLabel
Left = 40
Top = 386
Width = 256
Height = 21
Margins.Top = 18
Caption = 'Remember window position and size'
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
StyleElements = [seClient, seBorder]
end
object ShaderLbl: TLabel
Left = 40
Top = 105
Width = 108
Height = 21
Margins.Top = 18
Caption = 'OpenGL shader'
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
StyleElements = [seClient, seBorder]
end
object MaxfpsLbl: TLabel
Left = 40
Top = 182
Width = 111
Height = 21
Margins.Top = 18
Caption = 'Limit frame rate'
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
StyleElements = [seClient, seBorder]
end
object BorderLbl: TLabel
Left = 40
Top = 318
Width = 293
Height = 21
Margins.Top = 18
Caption = 'Show window borders in windowed mode'
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
StyleElements = [seClient, seBorder]
end
object BoxingLbl: TLabel
Left = 40
Top = 250
Width = 267
Height = 21
Margins.Top = 18
Caption = 'Enable windowboxing / integer scaling'
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
StyleElements = [seClient, seBorder]
end
object RendererPbox: TPaintBox
Left = 40
Top = 54
Width = 207
Height = 31
OnPaint = PboxPaint
end
object ShaderPbox: TPaintBox
Left = 40
Top = 131
Width = 427
Height = 31
OnPaint = PboxPaint
end
object RendererCbx: TComboBox
Left = 41
Top = 55
Width = 205
Height = 29
BevelEdges = []
BevelInner = bvNone
BevelOuter = bvSpace
Style = csDropDownList
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
TabOrder = 0
OnChange = RendererCbxChange
Items.Strings = (
'Automatic'
'Direct3D9'
'OpenGL'
'GDI')
end
object BorderChk: TToggleSwitch
Left = 40
Top = 345
Width = 50
Height = 20
ShowStateCaption = False
TabOrder = 1
OnClick = BorderChkClick
end
object SavesettingsChk: TToggleSwitch
Left = 40
Top = 413
Width = 50
Height = 20
ShowStateCaption = False
TabOrder = 2
OnClick = SavesettingsChkClick
end
object ShaderCbx: TComboBox
Left = 41
Top = 132
Width = 425
Height = 29
BevelEdges = []
BevelInner = bvNone
BevelOuter = bvSpace
Style = csDropDownList
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
TabOrder = 3
OnChange = ShaderCbxChange
end
object MaxfpsChk: TToggleSwitch
Left = 40
Top = 209
Width = 50
Height = 20
ShowStateCaption = False
TabOrder = 4
OnClick = MaxfpsChkClick
end
object BoxingChk: TToggleSwitch
Left = 40
Top = 277
Width = 50
Height = 20
ShowStateCaption = False
TabOrder = 5
OnClick = BoxingChkClick
end
end
object DisplayPnl: TPanel
Left = 191
Top = 8
@ -3210,6 +3017,200 @@ object ConfigForm: TConfigForm
OnClick = NonexclusiveChkClick
end
end
object AdvancedPnl: TPanel
Left = 191
Top = 8
Width = 499
Height = 465
BevelOuter = bvNone
Color = clWhite
ParentBackground = False
ShowCaption = False
TabOrder = 2
Visible = False
StyleElements = [seFont, seBorder]
object RendererLbl: TLabel
Left = 40
Top = 28
Width = 64
Height = 21
Caption = 'Renderer'
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
StyleElements = [seClient, seBorder]
end
object SavesettingsLbl: TLabel
Left = 40
Top = 386
Width = 256
Height = 21
Margins.Top = 18
Caption = 'Remember window position and size'
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
StyleElements = [seClient, seBorder]
end
object ShaderLbl: TLabel
Left = 40
Top = 105
Width = 108
Height = 21
Margins.Top = 18
Caption = 'OpenGL shader'
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
StyleElements = [seClient, seBorder]
end
object MaxfpsLbl: TLabel
Left = 40
Top = 182
Width = 111
Height = 21
Margins.Top = 18
Caption = 'Limit frame rate'
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
StyleElements = [seClient, seBorder]
end
object BorderLbl: TLabel
Left = 40
Top = 318
Width = 293
Height = 21
Margins.Top = 18
Caption = 'Show window borders in windowed mode'
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
StyleElements = [seClient, seBorder]
end
object BoxingLbl: TLabel
Left = 40
Top = 250
Width = 267
Height = 21
Margins.Top = 18
Caption = 'Enable windowboxing / integer scaling'
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
StyleElements = [seClient, seBorder]
end
object RendererPbox: TPaintBox
Left = 40
Top = 54
Width = 207
Height = 31
OnPaint = PboxPaint
end
object ShaderPbox: TPaintBox
Left = 40
Top = 131
Width = 427
Height = 31
OnPaint = PboxPaint
end
object RendererCbx: TComboBox
Left = 41
Top = 55
Width = 205
Height = 29
BevelEdges = []
BevelInner = bvNone
BevelOuter = bvSpace
Style = csDropDownList
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
TabOrder = 0
OnChange = RendererCbxChange
Items.Strings = (
'Automatic'
'Direct3D9'
'OpenGL'
'GDI')
end
object BorderChk: TToggleSwitch
Left = 40
Top = 345
Width = 50
Height = 20
ShowStateCaption = False
TabOrder = 1
OnClick = BorderChkClick
end
object SavesettingsChk: TToggleSwitch
Left = 40
Top = 413
Width = 50
Height = 20
ShowStateCaption = False
TabOrder = 2
OnClick = SavesettingsChkClick
end
object ShaderCbx: TComboBox
Left = 41
Top = 132
Width = 425
Height = 29
BevelEdges = []
BevelInner = bvNone
BevelOuter = bvSpace
Style = csDropDownList
DropDownCount = 10
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Segoe UI'
Font.Style = []
ParentFont = False
TabOrder = 3
OnChange = ShaderCbxChange
end
object MaxfpsChk: TToggleSwitch
Left = 40
Top = 209
Width = 50
Height = 20
ShowStateCaption = False
TabOrder = 4
OnClick = MaxfpsChkClick
end
object BoxingChk: TToggleSwitch
Left = 40
Top = 277
Width = 50
Height = 20
ShowStateCaption = False
TabOrder = 5
OnClick = BoxingChkClick
end
end
object MenuPnl: TPanel
Left = 0
Top = 8