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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-15 06:04:49 +01:00

make alt+enter working with a resized window

This commit is contained in:
FunkyFr3sh 2018-11-04 19:35:38 +01:00
parent d68cb86430
commit 72a86a9f78
2 changed files with 27 additions and 44 deletions

View File

@ -104,6 +104,7 @@ typedef struct IDirectDrawImpl
BOOL wine;
LONG minimized;
DWORD ticklength;
BOOL altenter;
} IDirectDrawImpl;

View File

@ -368,6 +368,9 @@ void InitDirect3D9()
}
}
// LastSetWindowPosTick = Workaround for a wine+gnome bug where each SetWindowPos call triggers a WA_INACTIVE message
DWORD LastSetWindowPosTick;
HRESULT __stdcall ddraw_SetDisplayMode(IDirectDrawImpl *This, DWORD width, DWORD height, DWORD bpp)
{
printf("DirectDraw::SetDisplayMode(This=%p, width=%d, height=%d, bpp=%d)\n", This, (unsigned int)width, (unsigned int)height, (unsigned int)bpp);
@ -407,8 +410,17 @@ HRESULT __stdcall ddraw_SetDisplayMode(IDirectDrawImpl *This, DWORD width, DWORD
SendMessage(This->hWnd, WM_SETICON, ICON_SMALL, (LPARAM)hsicon);
}
This->render.width = WindowRect.right;
This->render.height = WindowRect.bottom;
if (ddraw->altenter)
{
ddraw->altenter = FALSE;
This->render.width = ddraw->width;
This->render.height = ddraw->height;
}
else
{
This->render.width = WindowRect.right;
This->render.height = WindowRect.bottom;
}
This->width = width;
This->height = height;
@ -601,7 +613,8 @@ HRESULT __stdcall ddraw_SetDisplayMode(IDirectDrawImpl *This, DWORD width, DWORD
SetWindowLong(This->hWnd, GWL_STYLE, GetWindowLong(This->hWnd, GWL_STYLE) | WS_MINIMIZEBOX);
SetWindowPos(This->hWnd, HWND_TOPMOST, 0, 0, This->render.width, This->render.height, SWP_SHOWWINDOW);
LastSetWindowPosTick = timeGetTime();
mouse_lock();
}
@ -629,59 +642,28 @@ HRESULT __stdcall ddraw_SetDisplayMode2(IDirectDrawImpl *This, DWORD width, DWOR
return ddraw_SetDisplayMode(This, width, height, bpp);
}
// LastSetWindowPosTick = Workaround for a wine+gnome bug where each SetWindowPos call triggers a WA_INACTIVE message
DWORD LastSetWindowPosTick;
void ToggleFullscreen()
{
if (ddraw->windowed)
{
mouse_unlock();
if(ChangeDisplaySettings(&ddraw->render.mode, CDS_TEST) == DISP_CHANGE_SUCCESSFUL)
{
ddraw->windowed = FALSE;
SetWindowLong(ddraw->hWnd, GWL_STYLE, GetWindowLong(ddraw->hWnd, GWL_STYLE) & ~(WS_CAPTION | WS_THICKFRAME | WS_MINIMIZE | WS_MAXIMIZE | WS_SYSMENU));
SetWindowPos(ddraw->hWnd, HWND_TOPMOST, 0, 0, ddraw->render.width, ddraw->render.height, SWP_SHOWWINDOW);
LastSetWindowPosTick = timeGetTime();
if (Direct3D9Active)
Direct3D9_Reset();
else
ChangeDisplaySettings(&ddraw->render.mode, CDS_FULLSCREEN);
}
ddraw->windowed = FALSE;
SetWindowLong(ddraw->hWnd, GWL_STYLE, GetWindowLong(ddraw->hWnd, GWL_STYLE) & ~(WS_CAPTION | WS_THICKFRAME | WS_MINIMIZE | WS_MAXIMIZE | WS_SYSMENU));
ddraw->altenter = TRUE;
ddraw_SetDisplayMode(ddraw, ddraw->width, ddraw->height, 8);
mouse_lock();
}
else
{
mouse_unlock();
if(Direct3D9Active || ChangeDisplaySettings(&ddraw->mode, 0) == DISP_CHANGE_SUCCESSFUL)
{
if (Direct3D9Active)
{
ddraw->windowed = TRUE;
Direct3D9_Reset();
}
if (!ddraw->border)
{
SetWindowLong(ddraw->hWnd, GWL_STYLE, GetWindowLong(ddraw->hWnd, GWL_STYLE) & ~(WS_CAPTION | WS_THICKFRAME | WS_MINIMIZE | WS_MAXIMIZE | WS_SYSMENU));
}
else
{
SetWindowLong(ddraw->hWnd, GWL_STYLE, GetWindowLong(ddraw->hWnd, GWL_STYLE) | WS_OVERLAPPEDWINDOW);
}
int x = (WindowRect.left != -32000) ? WindowRect.left : (ddraw->mode.dmPelsWidth / 2) - (ddraw->render.width / 2);
int y = (WindowRect.top != -32000) ? WindowRect.top : (ddraw->mode.dmPelsHeight / 2) - (ddraw->render.height / 2);
RECT dst = { x, y, ddraw->render.width+x, ddraw->render.height+y };
AdjustWindowRect(&dst, GetWindowLong(ddraw->hWnd, GWL_STYLE), FALSE);
ddraw->windowed = TRUE;
SetWindowPos(ddraw->hWnd, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
MoveWindow(ddraw->hWnd, dst.left, dst.top, (dst.right - dst.left), (dst.bottom - dst.top), TRUE);
if (Direct3D9Active)
Direct3D9_Reset();
else
ChangeDisplaySettings(&ddraw->mode, 0);
ddraw->windowed = TRUE;
}
ddraw_SetDisplayMode(ddraw, ddraw->width, ddraw->height, 8);
mouse_lock();
}
}