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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-15 14:14:47 +01:00

#138 center window for infantry online

(cherry picked from commit d476fbc7045482d0b17e85cc83e109450f41ee7c)
This commit is contained in:
FunkyFr3sh 2022-02-19 12:23:18 +01:00
parent 6ed0ed899c
commit 68633e7aa6

View File

@ -433,7 +433,7 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
g_ddraw->render.height = g_config.window_rect.bottom;
/* temporary fix: center window for games that keep changing their resolution */
if (g_ddraw->width &&
if ((g_ddraw->width || g_ddraw->infantryhack) &&
(g_ddraw->width != dwWidth || g_ddraw->height != dwHeight) &&
(dwWidth > g_config.window_rect.right || dwHeight > g_config.window_rect.bottom))
{
@ -772,10 +772,10 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
g_ddraw->render.thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)g_ddraw->renderer, NULL, 0, NULL);
}
if (dwFlags & SDM_MODE_SET_BY_GAME)
if ((dwFlags & SDM_MODE_SET_BY_GAME) && !g_ddraw->infantryhack)
{
//real_SendMessageA(g_ddraw->hwnd, WM_SIZE_DDRAW, 0, MAKELPARAM(g_ddraw->width, g_ddraw->height));
//real_SendMessageA(g_ddraw->hwnd, WM_MOVE_DDRAW, 0, MAKELPARAM(0, 0));
real_SendMessageA(g_ddraw->hwnd, WM_SIZE_DDRAW, 0, MAKELPARAM(g_ddraw->width, g_ddraw->height));
real_SendMessageA(g_ddraw->hwnd, WM_MOVE_DDRAW, 0, MAKELPARAM(0, 0));
real_SendMessageA(g_ddraw->hwnd, WM_DISPLAYCHANGE_DDRAW, g_ddraw->bpp, MAKELPARAM(g_ddraw->width, g_ddraw->height));
}