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https://github.com/FunkyFr3sh/cnc-ddraw.git
synced 2025-03-15 14:14:47 +01:00
adjust default settings
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parent
c8fc032cd2
commit
57df372da1
@ -101,7 +101,7 @@ void Settings_Load()
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// to do: read .glslp config file instead of the shader and apply the correct settings
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GetString("shader", "", ddraw->shader, sizeof(ddraw->shader));
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GetString("renderer", "auto", tmp, sizeof(tmp));
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GetString("renderer", "opengl", tmp, sizeof(tmp));
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printf("Using %s renderer\n", tmp);
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if (ddraw->bnetHack && tolower(tmp[0]) == 'd')
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@ -210,7 +210,7 @@ static void CreateSettingsIni()
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"\n"
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"; Override the width/height settings shown above and always stretch to fullscreen\n"
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"; Note: Can be combined with 'windowed=true' to get windowed-fullscreen aka borderless mode\n"
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"fullscreen=true\n"
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"fullscreen=false\n"
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"\n"
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"; Run in windowed mode rather than going fullscreen\n"
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"windowed=true\n"
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@ -241,7 +241,7 @@ static void CreateSettingsIni()
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"posY=-32000\n"
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"\n"
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"; Renderer, possible values: auto, opengl, gdi, direct3d9 (auto = try direct3d9/opengl, fallback = gdi)\n"
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"renderer=auto\n"
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"renderer=opengl\n"
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"\n"
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"; Developer mode (don't lock the cursor)\n"
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"devmode=false\n"
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@ -283,7 +283,6 @@ static void CreateSettingsIni()
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"; Note: Can be used to fix issues related to new features added by cnc-ddraw such as windowed mode or stretching\n"
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"hotpatch=false\n"
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"\n"
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"\n"
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"; Workaround for battle.net on Diablo and Warcraft 2 BNE\n"
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"; Note: This hack as a negative side-effect, you can only play fullscreen with 'renderer=gdi' or via 'fullscreen=true'\n"
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"bnetHack=true\n"
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