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https://github.com/FunkyFr3sh/cnc-ddraw.git
synced 2025-03-15 06:04:49 +01:00
remove ignore_exceptions setting
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parent
80b8a996a7
commit
577f473327
@ -64,7 +64,6 @@ typedef struct CNCDDRAWCONFIG
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BOOL fix_alt_key_stuck;
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BOOL fix_not_responding;
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BOOL no_compat_warning;
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BOOL ignore_exceptions;
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BOOL wine_allow_resize;
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int guard_lines;
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int max_resolutions;
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@ -77,7 +77,6 @@ void cfg_load()
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GET_BOOL(GameHandlesClose, "game_handles_close", FALSE);
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GET_BOOL(g_config.fix_not_responding, "fix_not_responding", FALSE);
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GET_BOOL(g_config.no_compat_warning, "no_compat_warning", FALSE);
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GET_BOOL(g_config.ignore_exceptions, "ignore_exceptions", FALSE);
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GET_BOOL(g_config.wine_allow_resize, "wine_allow_resize", FALSE);
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GET_INT(g_config.guard_lines, "guard_lines", 200);
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GET_INT(g_config.max_resolutions, "max_resolutions", 0);
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@ -310,7 +309,6 @@ static void cfg_create_ini()
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"game_handles_close=false\n"
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"fix_not_responding=false\n"
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"no_compat_warning=false\n"
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"ignore_exceptions=false\n"
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"wine_allow_resize=false\n"
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"guard_lines=200\n"
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"max_resolutions=0\n"
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@ -46,12 +46,7 @@ BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
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#endif
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cfg_load();
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if (g_config.ignore_exceptions)
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{
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g_dbg_exception_handle =
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AddVectoredExceptionHandler(1, (PVECTORED_EXCEPTION_HANDLER)dbg_vectored_exception_handler);
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}
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g_dbg_exception_handle = AddVectoredExceptionHandler(1, (PVECTORED_EXCEPTION_HANDLER)dbg_vectored_exception_handler);
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char buf[1024];
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