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https://github.com/FunkyFr3sh/cnc-ddraw.git
synced 2025-03-15 06:04:49 +01:00
add new "center_window" setting
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parent
f6b92bb80f
commit
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@ -42,6 +42,7 @@ typedef struct CNCDDRAWCONFIG
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int d3d9_filter;
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int anti_aliased_fonts_min_size;
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int min_font_size;
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int center_window;
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BOOL vhack;
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char screenshot_dir[MAX_PATH];
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BOOL toggle_borderless;
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4
inc/dd.h
4
inc/dd.h
@ -52,6 +52,10 @@ HRESULT dd_CreateEx(GUID* lpGuid, LPVOID* lplpDD, REFIID iid, IUnknown* pUnkOute
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#define LIMIT_BLTFAST 2
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#define LIMIT_UNLOCK 3
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#define CENTER_WINDOW_NEVER 0
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#define CENTER_WINDOW_AUTO 1
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#define CENTER_WINDOW_ALWAYS 2
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#ifndef CREATE_WAITABLE_TIMER_HIGH_RESOLUTION
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#define CREATE_WAITABLE_TIMER_HIGH_RESOLUTION 0x00000002
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#endif
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@ -54,6 +54,7 @@ void cfg_load()
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GET_INT(g_config.d3d9_filter, "d3d9_filter", FILTER_CUBIC);
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GET_INT(g_config.anti_aliased_fonts_min_size, "anti_aliased_fonts_min_size", 13);
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GET_INT(g_config.min_font_size, "min_font_size", 0);
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GET_INT(g_config.center_window, "center_window", CENTER_WINDOW_AUTO);
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GET_BOOL(g_config.vhack, "vhack", FALSE);
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GET_STRING("screenshotdir", ".\\Screenshots\\", g_config.screenshot_dir, sizeof(g_config.screenshot_dir));
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GET_BOOL(g_config.toggle_borderless, "toggle_borderless", FALSE);
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@ -250,6 +251,10 @@ static void cfg_create_ini()
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"; Raise the size of small fonts to X\n"
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"min_font_size=0\n"
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"\n"
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"; Center window to screen when game changes the display resolution\n"
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"; Possible values: 0 = never center, 1 = automatic, 2 = always center\n"
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"center_window=1\n"
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"\n"
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"; Enable upscale hack for high resolution patches (Supports C&C1, Red Alert 1, Worms 2 and KKND Xtreme)\n"
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"vhack=false\n"
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"\n"
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9
src/dd.c
9
src/dd.c
@ -710,9 +710,14 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
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g_ddraw.render.height = g_config.window_rect.bottom;
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/* temporary fix: center window for games that keep changing their resolution */
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if ((g_ddraw.width || g_config.infantryhack) &&
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if (g_config.center_window &&
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(g_ddraw.width || g_config.infantryhack || g_config.center_window == CENTER_WINDOW_ALWAYS) &&
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(g_ddraw.width != dwWidth || g_ddraw.height != dwHeight) &&
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(dwWidth > g_config.window_rect.right || dwHeight > g_config.window_rect.bottom))
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(
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dwWidth > g_config.window_rect.right ||
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dwHeight > g_config.window_rect.bottom ||
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g_config.center_window == CENTER_WINDOW_ALWAYS)
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)
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{
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g_config.window_rect.left = -32000;
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g_config.window_rect.top = -32000;
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