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https://github.com/FunkyFr3sh/cnc-ddraw.git
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Use #define for cutscene sizes
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parent
84acbbc0c3
commit
514f35f302
21
render.c
21
render.c
@ -20,6 +20,9 @@
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#include "main.h"
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#include "surface.h"
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#define CUTSCENE_WIDTH 640
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#define CUTSCENE_HEIGHT 400
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BOOL detect_cutscene();
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DWORD WINAPI render_main(void)
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@ -100,15 +103,15 @@ DWORD WINAPI render_main(void)
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{
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if(ddraw->vhack && detect_cutscene())
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{
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scale_w *= 640.0f / ddraw->width;
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scale_h *= 400.0f / ddraw->height;
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scale_w *= (float)CUTSCENE_WIDTH / ddraw->width;
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scale_h *= (float)CUTSCENE_HEIGHT / ddraw->height;
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if (ddraw->cursorclip.width != 640 || ddraw->cursorclip.height != 400)
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if (ddraw->cursorclip.width != CUTSCENE_WIDTH || ddraw->cursorclip.height != CUTSCENE_HEIGHT)
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{
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ddraw->cursorclip.width = 640;
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ddraw->cursorclip.height = 400;
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ddraw->cursor.x = 320;
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ddraw->cursor.y = 200;
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ddraw->cursorclip.width = CUTSCENE_WIDTH;
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ddraw->cursorclip.height = CUTSCENE_HEIGHT;
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ddraw->cursor.x = CUTSCENE_WIDTH / 2;
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ddraw->cursor.y = CUTSCENE_HEIGHT / 2;
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}
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}
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else
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@ -171,8 +174,8 @@ static unsigned char getPixel(int x, int y)
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BOOL detect_cutscene()
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{
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if(ddraw->width <= 640 || ddraw->height <= 480)
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if(ddraw->width <= CUTSCENE_WIDTH || ddraw->height <= CUTSCENE_HEIGHT)
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return FALSE;
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return getPixel(641, 0) == 0 || getPixel(645, 1) == 0 ? TRUE : FALSE;
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return getPixel(CUTSCENE_WIDTH + 1, 0) == 0 || getPixel(CUTSCENE_WIDTH + 5, 1) == 0 ? TRUE : FALSE;
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}
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