mirror of
https://github.com/FunkyFr3sh/cnc-ddraw.git
synced 2025-03-14 22:03:27 +01:00
add upscaling hint for shaders
This commit is contained in:
parent
560a7222e9
commit
4b4a6663ba
@ -181,17 +181,26 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
|
||||
MaxgameticksCbx->AddItem(L"25tick每秒", NULL);
|
||||
MaxgameticksCbx->AddItem(L"15tick每秒", NULL);
|
||||
|
||||
auto upscaleHint =
|
||||
L"必须启用升级才能使此设置发挥作用。\n\n"
|
||||
"要启用放大功能,请将演示文稿设置为'拉伸至全屏'、\n"
|
||||
System::UnicodeString shaderHint =
|
||||
L"某些着色器仅在启用升级时才起作用。\n\n";
|
||||
|
||||
System::UnicodeString upscaleHint =
|
||||
L"必须启用升级才能使此设置发挥作用。\n\n";
|
||||
|
||||
System::UnicodeString enableUpscaleHint =
|
||||
L"要启用放大功能,请将演示文稿设置为'拉伸至全屏'、\n"
|
||||
"'无边框'或以'窗口化'模式启动游戏并调整窗口大小。";
|
||||
|
||||
MaintasLbl->Hint = upscaleHint;
|
||||
MaintasChk->Hint = upscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint;
|
||||
BoxingChk->Hint = upscaleHint;
|
||||
ShaderLbl->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderD3DCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
|
||||
MaintasLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
MaintasChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
}
|
||||
else if (lang == "spanish" || (lang == "auto" && priID == LANG_SPANISH)) {
|
||||
LanguageImg->Visible = true;
|
||||
@ -252,18 +261,27 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
|
||||
MaxgameticksCbx->AddItem(L"25 tics por segundo", NULL);
|
||||
MaxgameticksCbx->AddItem(L"15 tics por segundo", NULL);
|
||||
|
||||
auto upscaleHint =
|
||||
L"La ampliación debe estar habilitada para que esta configuración funcione. \n\n"
|
||||
"Para habilitar la mejora, configura tu presentación en 'Sin bordes', \n"
|
||||
System::UnicodeString shaderHint =
|
||||
L"Algunos de los sombreadores solo funcionan cuando la ampliación está habilitada. \n\n";
|
||||
|
||||
System::UnicodeString upscaleHint =
|
||||
L"La ampliación debe estar habilitada para que esta configuración funcione. \n\n";
|
||||
|
||||
System::UnicodeString enableUpscaleHint =
|
||||
L"Para habilitar la mejora, configura tu presentación en 'Sin bordes', \n"
|
||||
"'Pantalla completa ampliada' o inicia el juego en modo 'Ventana' \n"
|
||||
"y cambia el tamaño de la ventana.";
|
||||
|
||||
MaintasLbl->Hint = upscaleHint;
|
||||
MaintasChk->Hint = upscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint;
|
||||
BoxingChk->Hint = upscaleHint;
|
||||
ShaderLbl->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderD3DCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
|
||||
MaintasLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
MaintasChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
}
|
||||
else if (lang == "german" || (lang == "auto" && priID == LANG_GERMAN)) {
|
||||
LanguageImg->Visible = true;
|
||||
@ -324,18 +342,27 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
|
||||
MaxgameticksCbx->AddItem(L"25 Ticks pro Sekunde", NULL);
|
||||
MaxgameticksCbx->AddItem(L"15 Ticks pro Sekunde", NULL);
|
||||
|
||||
auto upscaleHint =
|
||||
L"Damit diese Einstellung funktioniert, muss die Hochskalierung aktiviert sein. \n\n"
|
||||
"Um die Hochskalierung zu aktivieren, stellen Sie Ihre Darstellung \n"
|
||||
System::UnicodeString shaderHint =
|
||||
L"Einige der Shader funktionieren nur, wenn die Hochskalierung aktiviert ist. \n\n";
|
||||
|
||||
System::UnicodeString upscaleHint =
|
||||
L"Damit diese Einstellung funktioniert, muss die Hochskalierung aktiviert sein. \n\n";
|
||||
|
||||
System::UnicodeString enableUpscaleHint =
|
||||
L"Um die Hochskalierung zu aktivieren, stellen Sie Ihre Darstellung \n"
|
||||
"entweder auf 'Ränderfreies Fenster', 'Hochskaliertes Vollbild' ein \n"
|
||||
"oder starten Sie das Spiel im 'Fenstermodus' und ändern Sie die Fenstergröße.";
|
||||
|
||||
MaintasLbl->Hint = upscaleHint;
|
||||
MaintasChk->Hint = upscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint;
|
||||
BoxingChk->Hint = upscaleHint;
|
||||
ShaderLbl->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderD3DCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
|
||||
MaintasLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
MaintasChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
}
|
||||
else if (lang == "russian" || (lang == "auto" && priID == LANG_RUSSIAN)) {
|
||||
LanguageImg->Visible = true;
|
||||
@ -397,18 +424,27 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
|
||||
MaxgameticksCbx->AddItem(L"25 тиков в секунду", NULL);
|
||||
MaxgameticksCbx->AddItem(L"15 тиков в секунду", NULL);
|
||||
|
||||
auto upscaleHint =
|
||||
L"Чтобы этот параметр работал, необходимо включить масштабирование. \n\n"
|
||||
"Чтобы включить масштабирование, установите для презентации режим \n"
|
||||
System::UnicodeString shaderHint =
|
||||
L"Некоторые шейдеры работают только при включенном масштабировании. \n\n";
|
||||
|
||||
System::UnicodeString upscaleHint =
|
||||
L"Чтобы этот параметр работал, необходимо включить масштабирование. \n\n";
|
||||
|
||||
System::UnicodeString enableUpscaleHint =
|
||||
L"Чтобы включить масштабирование, установите для презентации режим \n"
|
||||
"'Без границ', 'Полноэкранный масштабированный' или запустите игру \n"
|
||||
"в 'Оконный' режиме и измените размер окна.";
|
||||
|
||||
MaintasLbl->Hint = upscaleHint;
|
||||
MaintasChk->Hint = upscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint;
|
||||
BoxingChk->Hint = upscaleHint;
|
||||
ShaderLbl->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderD3DCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
|
||||
MaintasLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
MaintasChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
}
|
||||
else if (lang == "hungarian" || (lang == "auto" && priID == LANG_HUNGARIAN)) {
|
||||
LanguageImg->Visible = true;
|
||||
@ -469,18 +505,27 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
|
||||
MaxgameticksCbx->AddItem(L"25 tick másodpercenként", NULL);
|
||||
MaxgameticksCbx->AddItem(L"15 tick másodpercenként", NULL);
|
||||
|
||||
auto upscaleHint =
|
||||
L"A beállítás működéséhez engedélyezni kell a felskálázást. \n\n"
|
||||
"A felskálázás engedélyezéséhez állítsa be a prezentációt 'Keret nélkül', \n"
|
||||
System::UnicodeString shaderHint =
|
||||
L"Néhány árnyékoló csak akkor működik, ha a felskálázás engedélyezve van. \n\n";
|
||||
|
||||
System::UnicodeString upscaleHint =
|
||||
L"A beállítás működéséhez engedélyezni kell a felskálázást. \n\n";
|
||||
|
||||
System::UnicodeString enableUpscaleHint =
|
||||
L"A felskálázás engedélyezéséhez állítsa be a prezentációt 'Keret nélkül', \n"
|
||||
"'Teljes képernyő felskálázva' értékre, vagy indítsa el a játékot 'Ablakban' \n"
|
||||
"módban, és méretezze át az ablakot.";
|
||||
|
||||
MaintasLbl->Hint = upscaleHint;
|
||||
MaintasChk->Hint = upscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint;
|
||||
BoxingChk->Hint = upscaleHint;
|
||||
ShaderLbl->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderD3DCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
|
||||
MaintasLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
MaintasChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
}
|
||||
else if (lang == "french" || (lang == "auto" && priID == LANG_FRENCH)) {
|
||||
LanguageImg->Visible = true;
|
||||
@ -541,18 +586,27 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
|
||||
MaxgameticksCbx->AddItem(L"25 tics par seconde", NULL);
|
||||
MaxgameticksCbx->AddItem(L"15 tics par seconde", NULL);
|
||||
|
||||
auto upscaleHint =
|
||||
L"La mise à l'échelle doit être activée pour que ce paramètre fonctionne. \n\n"
|
||||
"Pour activer la mise à l'échelle, définissez votre présentation sur 'Sans Bordure', \n"
|
||||
System::UnicodeString shaderHint =
|
||||
L"Certains shaders ne fonctionnent que lorsque la mise à l'échelle est activée. \n\n";
|
||||
|
||||
System::UnicodeString upscaleHint =
|
||||
L"La mise à l'échelle doit être activée pour que ce paramètre fonctionne. \n\n";
|
||||
|
||||
System::UnicodeString enableUpscaleHint =
|
||||
L"Pour activer la mise à l'échelle, définissez votre présentation sur 'Sans Bordure', \n"
|
||||
"'Plein Écran Mis à l'Échelle' ou démarrez le jeu en mode 'Fenêtré' \n"
|
||||
"et redimensionnez la fenêtre.";
|
||||
|
||||
MaintasLbl->Hint = upscaleHint;
|
||||
MaintasChk->Hint = upscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint;
|
||||
BoxingChk->Hint = upscaleHint;
|
||||
ShaderLbl->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderD3DCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
|
||||
MaintasLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
MaintasChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
}
|
||||
else if (lang == "italian" || (lang == "auto" && priID == LANG_ITALIAN)) {
|
||||
LanguageImg->Visible = true;
|
||||
@ -613,18 +667,27 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
|
||||
MaxgameticksCbx->AddItem(L"25 tick al secondo", NULL);
|
||||
MaxgameticksCbx->AddItem(L"15 tick al secondo", NULL);
|
||||
|
||||
auto upscaleHint =
|
||||
L"Affinché questa impostazione funzioni, è necessario abilitare l'upscaling. \n\n"
|
||||
"Per abilitare l'upscaling, imposta la presentazione su 'Senza Bordi', \n"
|
||||
System::UnicodeString shaderHint =
|
||||
L"Alcuni shader funzionano solo quando l'upscaling è abilitato. \n\n";
|
||||
|
||||
System::UnicodeString upscaleHint =
|
||||
L"Affinché questa impostazione funzioni, è necessario abilitare l'upscaling. \n\n";
|
||||
|
||||
System::UnicodeString enableUpscaleHint =
|
||||
L"Per abilitare l'upscaling, imposta la presentazione su 'Senza Bordi', \n"
|
||||
"'Schermo Intero Ridimensionato' oppure avvia il gioco in modalità \n"
|
||||
"'In Finestra' e ridimensiona la finestra.";
|
||||
|
||||
MaintasLbl->Hint = upscaleHint;
|
||||
MaintasChk->Hint = upscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint;
|
||||
BoxingChk->Hint = upscaleHint;
|
||||
ShaderLbl->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderD3DCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
|
||||
MaintasLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
MaintasChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
}
|
||||
else {
|
||||
IsEnglish = true;
|
||||
@ -731,18 +794,27 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
|
||||
MaxgameticksCbx->AddItem(L"15 ticks per second", NULL);
|
||||
*/
|
||||
|
||||
auto upscaleHint =
|
||||
L"Upscaling must be enabled for this setting to work. \n\n"
|
||||
"To enable upscaling, set your presentation to either 'Borderless', \n"
|
||||
System::UnicodeString shaderHint =
|
||||
L"Some of the shaders only work when upscaling is enabled. \n\n";
|
||||
|
||||
System::UnicodeString upscaleHint =
|
||||
L"Upscaling must be enabled for this setting to work. \n\n";
|
||||
|
||||
System::UnicodeString enableUpscaleHint =
|
||||
L"To enable upscaling, set your presentation to either 'Borderless', \n"
|
||||
"'Fullscreen Upscaled' or start the game in 'Windowed' mode and \n"
|
||||
"resize the window.";
|
||||
|
||||
MaintasLbl->Hint = upscaleHint;
|
||||
MaintasChk->Hint = upscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint;
|
||||
BoxingChk->Hint = upscaleHint;
|
||||
ShaderLbl->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderD3DCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
ShaderCbx->Hint = shaderHint + enableUpscaleHint;
|
||||
|
||||
MaintasLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
MaintasChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
AdjmouseChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingLbl->Hint = upscaleHint + enableUpscaleHint;
|
||||
BoxingChk->Hint = upscaleHint + enableUpscaleHint;
|
||||
}
|
||||
|
||||
ToggleWindowedKeyLbl->Caption = GetKeyText(VK_MENU) + L" +";
|
||||
|
@ -3125,6 +3125,8 @@ object ConfigForm: TConfigForm
|
||||
Font.Name = 'Segoe UI'
|
||||
Font.Style = []
|
||||
ParentFont = False
|
||||
ParentShowHint = False
|
||||
ShowHint = True
|
||||
end
|
||||
object MaxfpsLbl: TLabel
|
||||
Left = 40
|
||||
@ -3200,6 +3202,8 @@ object ConfigForm: TConfigForm
|
||||
Font.Name = 'Segoe UI'
|
||||
Font.Style = []
|
||||
ParentFont = False
|
||||
ParentShowHint = False
|
||||
ShowHint = True
|
||||
TabOrder = 6
|
||||
Visible = False
|
||||
OnChange = ShaderD3DCbxChange
|
||||
@ -3266,6 +3270,8 @@ object ConfigForm: TConfigForm
|
||||
Font.Name = 'Segoe UI'
|
||||
Font.Style = []
|
||||
ParentFont = False
|
||||
ParentShowHint = False
|
||||
ShowHint = True
|
||||
TabOrder = 3
|
||||
OnChange = ShaderCbxChange
|
||||
end
|
||||
|
Loading…
x
Reference in New Issue
Block a user