1
0
mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-24 17:49:52 +01:00

move ini creating to cfg_init

This commit is contained in:
FunkyFr3sh 2021-09-16 03:11:47 +02:00
parent 8702ffe44a
commit 447e0ca2c9

View File

@ -10,7 +10,7 @@
#include "hook.h" #include "hook.h"
#include "debug.h" #include "debug.h"
static void cfg_init_paths(); static void cfg_init();
static void cfg_create_ini(); static void cfg_create_ini();
CNCDDRAWCONFIG g_config = CNCDDRAWCONFIG g_config =
@ -20,10 +20,7 @@ void cfg_load()
{ {
char tmp[256]; char tmp[256];
cfg_init_paths(); cfg_init();
if (GetFileAttributes(g_config.ini_path) == INVALID_FILE_ATTRIBUTES)
cfg_create_ini();
/* load settings from ini */ /* load settings from ini */
g_ddraw->windowed = cfg_get_bool("windowed", FALSE); g_ddraw->windowed = cfg_get_bool("windowed", FALSE);
@ -930,7 +927,7 @@ static void cfg_create_ini()
} }
} }
static void cfg_init_paths() static void cfg_init()
{ {
/* get process filename and directory */ /* get process filename and directory */
if (GetModuleFileNameA(NULL, g_config.game_path, sizeof(g_config.game_path) - 1) > 0) if (GetModuleFileNameA(NULL, g_config.game_path, sizeof(g_config.game_path) - 1) > 0)
@ -951,12 +948,15 @@ static void cfg_init_paths()
/* set up settings ini */ /* set up settings ini */
strncpy(g_config.ini_path, ".\\ddraw.ini", sizeof(g_config.ini_path) - 1); strncpy(g_config.ini_path, ".\\ddraw.ini", sizeof(g_config.ini_path) - 1);
if (GetFileAttributes(g_config.ini_path) == INVALID_FILE_ATTRIBUTES)
cfg_create_ini();
} }
DWORD cfg_get_string(LPCSTR key, LPCSTR default_value, LPSTR out_string, DWORD out_size) DWORD cfg_get_string(LPCSTR key, LPCSTR default_value, LPSTR out_string, DWORD out_size)
{ {
if (!g_config.ini_path[0]) if (!g_config.ini_path[0])
cfg_init_paths(); cfg_init();
DWORD s = GetPrivateProfileStringA( DWORD s = GetPrivateProfileStringA(
g_config.process_file_name, key, "", out_string, out_size, g_config.ini_path); g_config.process_file_name, key, "", out_string, out_size, g_config.ini_path);