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ignore SC_KEYMENU
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@ -1376,6 +1376,9 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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exit(0);
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}
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if (wParam == SC_KEYMENU)
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return 0;
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if (!GameHandlesClose)
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return DefWindowProc(hWnd, uMsg, wParam, lParam);
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