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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-24 17:49:52 +01:00

add KKND2 preset

This commit is contained in:
FunkyFr3sh 2021-05-15 06:33:29 +02:00
parent c1f3ef7375
commit 3e244412ae

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@ -308,7 +308,7 @@ static void cfg_create_ini()
"\n" "\n"
"; Windows API Hooking, Possible values: 0 = disabled, 1 = IAT Hooking, 2 = Microsoft Detours, 3 = IAT+Detours Hooking (All Modules), 4 = IAT Hooking (All Modules)\n" "; Windows API Hooking, Possible values: 0 = disabled, 1 = IAT Hooking, 2 = Microsoft Detours, 3 = IAT+Detours Hooking (All Modules), 4 = IAT Hooking (All Modules)\n"
"; Note: Change this value if windowed mode or upscaling isn't working properly\n" "; Note: Change this value if windowed mode or upscaling isn't working properly\n"
"; Note: 'hook=2' will usually work for problematic games, but 'hook=2' must be combined with renderer=gdi\n" "; Note: 'hook=2' will usually work for problematic games, but 'hook=2' should be combined with renderer=gdi\n"
"hook=4\n" "hook=4\n"
"\n" "\n"
"; Force minimum FPS, possible values: 0 = disabled, -1 = use 'maxfps=' value, 1-1000 = custom FPS\n" "; Force minimum FPS, possible values: 0 = disabled, -1 = use 'maxfps=' value, 1-1000 = custom FPS\n"
@ -569,6 +569,12 @@ static void cfg_create_ini()
"[KKNDgame]\n" "[KKNDgame]\n"
"vhack=true\n" "vhack=true\n"
"\n" "\n"
"; KKND2: Krossfire\n"
"[KKND2]\n"
"noactivateapp=true\n"
"renderer=gdi\n"
"hook=2\n"
"\n"
, fh); , fh);
fclose(fh); fclose(fh);