diff --git a/ddraw.dll b/ddraw.dll index d35c5b3..74e93a4 100644 Binary files a/ddraw.dll and b/ddraw.dll differ diff --git a/main.c b/main.c index 143041d..98c96d0 100644 --- a/main.c +++ b/main.c @@ -644,7 +644,7 @@ HRESULT WINAPI DirectDrawCreate(GUID FAR* lpGUID, LPDIRECTDRAW FAR* lplpDD, IUnk "; use letter- or windowboxing to make a best fit (GDI only!)\n" "boxing=false\n" "; real rendering rate, -1 = screen rate, 0 = unlimited, n = cap\n" - "maxfps=0\n" + "max_fps=0\n" "; vertical synchronization, enable if you get tearing (OpenGL only)\n" "vsync=false\n" "; scaling filter, nearest = sharp, linear = smooth (OpenGL only)\n" @@ -695,7 +695,7 @@ HRESULT WINAPI DirectDrawCreate(GUID FAR* lpGUID, LPDIRECTDRAW FAR* lplpDD, IUnk This->boxing = TRUE; } - This->render.maxfps = GetPrivateProfileIntA("ddraw", "max_fps", 60, ini_path); + This->render.maxfps = GetPrivateProfileIntA("ddraw", "max_fps", 120, ini_path); This->render.width = GetPrivateProfileIntA("ddraw", "width", 0, ini_path); This->render.height = GetPrivateProfileIntA("ddraw", "height", 0, ini_path);