mirror of
https://github.com/FunkyFr3sh/cnc-ddraw.git
synced 2025-03-15 06:04:49 +01:00
Use dynamic thunk table hacking for mouse stuff
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parent
22134748e1
commit
3308661c9f
189
mouse.c
189
mouse.c
@ -21,54 +21,15 @@
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#include "main.h"
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#include "surface.h"
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#define MAX_NOPS 16
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#define MAX_HOOKS 16
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struct game
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{
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DWORD check; /* memory address of one GetCursorPos call (for game identifying, 2E FF 15) */
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DWORD hook; /* memory address where the GetCursorPos call pointer is */
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DWORD nops[MAX_NOPS]; /* points where a 1+7 byte import call is NOP'd (ClipCursor, ShowCursor), first byte is a PUSH that has to be removed */
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};
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BOOL mouse_active = FALSE;
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struct game games[] =
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struct hook { char name[32]; void *func; };
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struct hack
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{
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/* Command & Conquer */
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{
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0x004C894A, /* address should contain 2E FF 15 */
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0x005B0184, /* GetCursorPos thunk addr */
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{
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0x004C88CC, /* ClipCursor */
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0x004C88E0, /* ClipCursor */
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0x0041114F, /* ShowCursor */
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0x00411198, /* ShowCursor */
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0x00454490, /* ShowCursor */
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0x004CCE62, /* SetCursor */
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0x00000000
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},
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},
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/* Red Alert */
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{
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0x005B39C0,
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0x005E6848,
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{
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0x005C194D, /* ClipCursor */
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0x005C196D, /* ClipCursor */
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0x004F83A0, /* ShowCursor */
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0x005B3A26, /* ShowCursor */
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0x005B3A73, /* ShowCursor */
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0x005A02CD, /* SetCursor */
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0x005A030A, /* SetCursor */
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0x005A0324, /* SetCursor */
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0x00000000
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},
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},
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{
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0x00000000,
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0x00000000,
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{
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0x00000000
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},
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},
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char name[32];
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struct hook hooks[MAX_HOOKS];
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};
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BOOL WINAPI fake_GetCursorPos(LPPOINT lpPoint)
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@ -78,7 +39,102 @@ BOOL WINAPI fake_GetCursorPos(LPPOINT lpPoint)
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return TRUE;
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}
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BOOL mouse_active = FALSE;
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BOOL WINAPI fake_ClipCursor(const RECT *lpRect)
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{
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return TRUE;
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}
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int WINAPI fake_ShowCursor(BOOL bShow)
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{
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return TRUE;
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}
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HCURSOR WINAPI fake_SetCursor(HCURSOR hCursor)
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{
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return NULL;
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}
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struct hack hacks[] =
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{
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{
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"user32.dll",
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{
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{ "GetCursorPos", fake_GetCursorPos },
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{ "ClipCursor", fake_ClipCursor },
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{ "ShowCursor", fake_ShowCursor },
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{ "SetCursor", fake_SetCursor } ,
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{ "", NULL }
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}
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},
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{
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"",
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{
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{ "", NULL }
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}
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}
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};
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void hack_iat(struct hack *hck)
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{
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int i;
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char buf[32];
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struct hook *hk;
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DWORD tmp;
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HANDLE hProcess;
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DWORD dwWritten;
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IMAGE_DOS_HEADER dos_hdr;
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IMAGE_NT_HEADERS nt_hdr;
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IMAGE_IMPORT_DESCRIPTOR *dir;
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IMAGE_THUNK_DATA thunk;
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PDWORD ptmp;
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GetWindowThreadProcessId(ddraw->hWnd, &tmp);
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HMODULE base = GetModuleHandle(NULL);
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hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, tmp);
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ReadProcessMemory(hProcess, (void *)base, &dos_hdr, sizeof(IMAGE_DOS_HEADER), &dwWritten);
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ReadProcessMemory(hProcess, (void *)base+dos_hdr.e_lfanew, &nt_hdr, sizeof(IMAGE_NT_HEADERS), &dwWritten);
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dir = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (nt_hdr.OptionalHeader.DataDirectory[1].Size));
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ReadProcessMemory(hProcess, (void *)base+nt_hdr.OptionalHeader.DataDirectory[1].VirtualAddress, dir, nt_hdr.OptionalHeader.DataDirectory[1].Size, &dwWritten);
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while(dir->Name > 0)
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{
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memset(buf, 0, 32);
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ReadProcessMemory(hProcess, (void *)base+dir->Name, buf, 32, &dwWritten);
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if(stricmp(buf, hck->name) == 0)
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{
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ptmp = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(DWORD) * 64);
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ReadProcessMemory(hProcess, (void *)base+dir->Characteristics, ptmp, sizeof(DWORD) * 64, &dwWritten);
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i=0;
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while(*ptmp)
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{
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memset(buf, 0, 32);
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ReadProcessMemory(hProcess, (void *)base+(*ptmp)+2, buf, 32, &dwWritten);
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hk = &hck->hooks[0];
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while(hk->func)
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{
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if(stricmp(hk->name, buf) == 0)
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{
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thunk.u1.Function = (DWORD)hk->func;
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thunk.u1.Ordinal = (DWORD)hk->func;
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thunk.u1.AddressOfData = (DWORD)hk->func;
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WriteProcessMemory(hProcess, (void *)base+dir->FirstThunk+(sizeof(IMAGE_THUNK_DATA) * i), &thunk, sizeof(IMAGE_THUNK_DATA), &dwWritten);
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mouse_active = TRUE;
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}
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hk++;
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}
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ptmp++;
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i++;
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}
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}
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dir++;
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}
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CloseHandle(hProcess);
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}
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void mouse_lock()
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{
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@ -112,44 +168,7 @@ void mouse_unlock()
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void mouse_init(HWND hWnd)
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{
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DWORD tmp;
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HANDLE hProcess;
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DWORD dwWritten;
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int i;
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unsigned char buf[7];
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SetCursor(LoadCursor(NULL, IDC_ARROW));
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GetWindowThreadProcessId(hWnd, &tmp);
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hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, tmp);
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tmp = (DWORD)fake_GetCursorPos;
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struct game *ptr = &games[0];
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while(ptr->check)
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{
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ReadProcessMemory(hProcess, (void *)ptr->check, buf, 3, &dwWritten);
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if(buf[0] == 0x2E && buf[1] == 0xFF && buf[2] == 0x15)
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{
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WriteProcessMemory(hProcess, (void *)ptr->hook, &tmp, 4, &dwWritten);
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memset(buf, 0x90, 7); // NOP
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buf[0] = 0x58; // POP EAX
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buf[1] = 0x33; // XOR EAX,EAX
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buf[2] = 0xC0; // ^
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for(i=0;i<MAX_NOPS;i++)
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{
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if(!ptr->nops[i])
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break;
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WriteProcessMemory(hProcess, (void *)ptr->nops[i], buf, 7, &dwWritten);
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}
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mouse_active = TRUE;
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return;
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}
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ptr++;
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}
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hack_iat(&hacks[0]);
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mouse_active = TRUE;
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}
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