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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-25 01:57:47 +01:00

remove fpupreserve setting

This commit is contained in:
FunkyFr3sh 2023-07-31 07:55:52 +02:00
parent ef9d5c350f
commit 2ee0767520
3 changed files with 1 additions and 23 deletions

View File

@ -140,7 +140,6 @@ typedef struct CNCDDRAW
BOOL wine; BOOL wine;
HCURSOR old_cursor; HCURSOR old_cursor;
int show_cursor_count; int show_cursor_count;
BOOL fpupreserve;
BOOL dinput_show_cursor; BOOL dinput_show_cursor;
BOOL allow_wmactivate; BOOL allow_wmactivate;
BOOL opengl_core; BOOL opengl_core;

View File

@ -47,7 +47,6 @@ void cfg_load()
g_ddraw->gdilinear = cfg_get_bool("gdilinear", FALSE); g_ddraw->gdilinear = cfg_get_bool("gdilinear", FALSE);
g_ddraw->d3d9on12 = cfg_get_bool("d3d9on12", FALSE); g_ddraw->d3d9on12 = cfg_get_bool("d3d9on12", FALSE);
g_ddraw->resolutions = cfg_get_int("resolutions", RESLIST_NORMAL); g_ddraw->resolutions = cfg_get_int("resolutions", RESLIST_NORMAL);
g_ddraw->fpupreserve = cfg_get_bool("fpupreserve", TRUE);
g_ddraw->dinput_show_cursor = cfg_get_bool("dinput_show_cursor", FALSE); g_ddraw->dinput_show_cursor = cfg_get_bool("dinput_show_cursor", FALSE);
g_ddraw->allow_wmactivate = cfg_get_bool("allow_wmactivate", FALSE); g_ddraw->allow_wmactivate = cfg_get_bool("allow_wmactivate", FALSE);
g_ddraw->guard_lines = cfg_get_int("guard_lines", 200); g_ddraw->guard_lines = cfg_get_int("guard_lines", 200);
@ -379,7 +378,6 @@ static void cfg_create_ini()
"bpp=0\n" "bpp=0\n"
"rgb555=false\n" "rgb555=false\n"
"hook_peekmessage=false\n" "hook_peekmessage=false\n"
"fpupreserve=true\n"
"dinput_show_cursor=false\n" "dinput_show_cursor=false\n"
"no_dinput_hook=false\n" "no_dinput_hook=false\n"
"dont_emulate_dc=false\n" "dont_emulate_dc=false\n"
@ -488,10 +486,6 @@ static void cfg_create_ini()
"[AN]\n" "[AN]\n"
"adjmouse=true\n" "adjmouse=true\n"
"\n" "\n"
"; Amerzone\n"
"[AMERZONE]\n"
"fpupreserve=true\n"
"\n"
"; Atlantis\n" "; Atlantis\n"
"[ATLANTIS]\n" "[ATLANTIS]\n"
"renderer=opengl\n" "renderer=opengl\n"
@ -522,25 +516,21 @@ static void cfg_create_ini()
"\n" "\n"
"; Carmageddon\n" "; Carmageddon\n"
"[CARMA95]\n" "[CARMA95]\n"
"fpupreserve=true\n"
"noactivateapp=true\n" "noactivateapp=true\n"
"flipclear=true\n" "flipclear=true\n"
"\n" "\n"
"; Carmageddon\n" "; Carmageddon\n"
"[CARM95]\n" "[CARM95]\n"
"fpupreserve=true\n"
"noactivateapp=true\n" "noactivateapp=true\n"
"flipclear=true\n" "flipclear=true\n"
"\n" "\n"
"; Carmageddon 2\n" "; Carmageddon 2\n"
"[Carma2_SW]\n" "[Carma2_SW]\n"
"fpupreserve=true\n"
"noactivateapp=true\n" "noactivateapp=true\n"
"\n" "\n"
"; Captain Claw\n" "; Captain Claw\n"
"[claw]\n" "[claw]\n"
"noactivateapp=true\n" "noactivateapp=true\n"
"fpupreserve=true\n"
"renderer=opengl\n" "renderer=opengl\n"
"nonexclusive=true\n" "nonexclusive=true\n"
"\n" "\n"
@ -724,14 +714,6 @@ static void cfg_create_ini()
"resolutions=2\n" "resolutions=2\n"
"singlecpu=false\n" "singlecpu=false\n"
"\n" "\n"
"; Dune 2000\n"
"[dune2000]\n"
"fpupreserve=true\n"
"\n"
"; Dune 2000 - CnCNet\n"
"[dune2000-spawn]\n"
"fpupreserve=true\n"
"\n"
"; Dragon Throne: Battle of Red Cliffs\n" "; Dragon Throne: Battle of Red Cliffs\n"
"[AdSanguo]\n" "[AdSanguo]\n"
"maxgameticks=60\n" "maxgameticks=60\n"
@ -839,7 +821,6 @@ static void cfg_create_ini()
"; Interstate 76\n" "; Interstate 76\n"
"[i76]\n" "[i76]\n"
"adjmouse=true\n" "adjmouse=true\n"
"fpupreserve=true\n"
"\n" "\n"
"; Infantry Online\n" "; Infantry Online\n"
"[infantry]\n" "[infantry]\n"
@ -923,7 +904,6 @@ static void cfg_create_ini()
"\n" "\n"
"; Mech Warrior 3\n" "; Mech Warrior 3\n"
"[Mech3]\n" "[Mech3]\n"
"fpupreserve=true\n"
"nonexclusive=true\n" "nonexclusive=true\n"
"\n" "\n"
"; Moorhuhn\n" "; Moorhuhn\n"
@ -1022,7 +1002,6 @@ static void cfg_create_ini()
"\n" "\n"
"; Sim City 3000\n" "; Sim City 3000\n"
"[SC3]\n" "[SC3]\n"
"fpupreserve=true\n"
"minfps=-2\n" "minfps=-2\n"
"\n" "\n"
"; Shadow Watch\n" "; Shadow Watch\n"

View File

@ -148,7 +148,7 @@ BOOL d3d9_create()
D3DADAPTER_DEFAULT, D3DADAPTER_DEFAULT,
D3DDEVTYPE_HAL, D3DDEVTYPE_HAL,
g_ddraw->hwnd, g_ddraw->hwnd,
behavior_flags[i] | (g_ddraw->fpupreserve ? D3DCREATE_FPU_PRESERVE : 0), behavior_flags[i],
&g_d3d9.params, &g_d3d9.params,
&g_d3d9.device))) &g_d3d9.device)))
return g_d3d9.device && d3d9_create_resources() && d3d9_set_states(); return g_d3d9.device && d3d9_create_resources() && d3d9_set_states();