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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-24 17:49:52 +01:00

Make both renderers flip 10 fps when the window is inactive so something is drawn

This commit is contained in:
Toni Spets 2011-07-05 21:31:00 +03:00
parent 233aa94adf
commit 2ba4bbf1e2
2 changed files with 2 additions and 2 deletions

View File

@ -87,7 +87,7 @@ DWORD WINAPI render_main(void)
glEnable(GL_TEXTURE_2D); glEnable(GL_TEXTURE_2D);
while(ddraw->render.run && WaitForSingleObject(ddraw->render.sem, INFINITE) == WAIT_OBJECT_0) while(ddraw->render.run && WaitForSingleObject(ddraw->render.sem, 100) != WAIT_FAILED)
{ {
scale_w = (float)ddraw->width/tex_width; scale_w = (float)ddraw->width/tex_width;
scale_h = (float)ddraw->height/tex_height; scale_h = (float)ddraw->height/tex_height;

View File

@ -50,7 +50,7 @@ DWORD WINAPI render_soft_main(void)
frame_len = 1000.0f / ddraw->render.maxfps; frame_len = 1000.0f / ddraw->render.maxfps;
} }
while (ddraw->render.run && WaitForSingleObject(ddraw->render.sem, INFINITE) == WAIT_OBJECT_0) while (ddraw->render.run && WaitForSingleObject(ddraw->render.sem, 100) != WAIT_FAILED)
{ {
if(ddraw->render.maxfps > 0) if(ddraw->render.maxfps > 0)
{ {