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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-15 06:04:49 +01:00

add new .ini setting for linear upscaling with gdi renderer

This commit is contained in:
FunkyFr3sh 2021-06-07 02:59:21 +02:00
parent 0a4c74ea2a
commit 2934ac41da
3 changed files with 8 additions and 0 deletions

View File

@ -112,6 +112,7 @@ typedef struct cnc_ddraw
BOOL fixchildwindows;
BOOL fixwndprochook;
BOOL d3d9linear;
BOOL gdilinear;
BOOL backbuffer;
BOOL passthrough;
int maxgameticks;

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@ -52,6 +52,7 @@ void cfg_load()
g_ddraw->fixchildwindows = cfg_get_bool("fixchildwindows", TRUE);
g_ddraw->fixwndprochook = cfg_get_bool("fixwndprochook", FALSE);
g_ddraw->d3d9linear = cfg_get_bool("d3d9linear", TRUE);
g_ddraw->gdilinear = cfg_get_bool("gdilinear", FALSE);
g_ddraw->backbuffer = cfg_get_bool("backbuffer", TRUE);
g_ddraw->passthrough = cfg_get_bool("passthrough", TRUE);

View File

@ -80,6 +80,12 @@ DWORD WINAPI gdi_render_main(void)
memcpy(&g_ddraw->primary->bmi->bmiColors[0], g_ddraw->primary->palette->data_rgb, 256 * sizeof(int));
}
if (g_ddraw->gdilinear)
{
SetStretchBltMode(g_ddraw->render.hdc, HALFTONE);
SetBrushOrgEx(g_ddraw->render.hdc, 0, 0, NULL);
}
if (g_ddraw->bnet_active)
{
RECT rc = { 0, 0, g_ddraw->render.width, g_ddraw->render.height };