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default to bilinear shader
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@ -234,8 +234,7 @@ static void CreateSettingsIni()
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"adjmouse=false\n"
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"\n"
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"; Preliminary libretro shader support - (Requires 'renderer=opengl') https://github.com/libretro/glsl-shaders\n"
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"; Example: shader=Shaders\\crt-lottes-fast-no-warp.glsl\n"
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"shader=\n"
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"shader=Shaders\\bilinear.glsl\n"
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"\n"
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"; Window position, -32000 = center to screen\n"
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"posX=-32000\n"
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