From 09c17d80f16ad1ca74c58acf3e6d191ab171a3b2 Mon Sep 17 00:00:00 2001 From: FunkyFr3sh Date: Tue, 22 May 2018 04:16:38 +0200 Subject: [PATCH] don't use GL_RGBA8, it's way too slow --- src/render.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/render.c b/src/render.c index b11f397..d4fc722 100644 --- a/src/render.c +++ b/src/render.c @@ -125,9 +125,6 @@ DWORD WINAPI render_main(void) if (glGetError() != GL_NO_ERROR) glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, tex_width, tex_height, 0, surfaceFormat = GL_RED, GL_UNSIGNED_BYTE, 0); - - if (glGetError() != GL_NO_ERROR) - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, tex_width, tex_height, 0, surfaceFormat = GL_RED, GL_UNSIGNED_BYTE, 0); } else {