1
0
mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-16 22:35:08 +01:00

add debug code

This commit is contained in:
FunkyFr3sh 2023-07-06 05:46:41 +02:00
parent 8f362f3e25
commit 095eaaf898

@ -2,6 +2,7 @@
#include <stdio.h> #include <stdio.h>
#include "opengl_utils.h" #include "opengl_utils.h"
#include "dd.h" #include "dd.h"
#include "debug.h"
PFNWGLCREATECONTEXTPROC xwglCreateContext; PFNWGLCREATECONTEXTPROC xwglCreateContext;
PFNWGLDELETECONTEXTPROC xwglDeleteContext; PFNWGLDELETECONTEXTPROC xwglDeleteContext;
@ -281,6 +282,14 @@ GLuint oglu_build_program(const GLchar* vert_source, const GLchar* frag_source)
glGetShaderiv(frag_shader, GL_COMPILE_STATUS, &is_compiled); glGetShaderiv(frag_shader, GL_COMPILE_STATUS, &is_compiled);
if (is_compiled == GL_FALSE) if (is_compiled == GL_FALSE)
{ {
/*
GLint len = 0;
glGetShaderiv(frag_shader, GL_INFO_LOG_LENGTH, &len);
char* log = calloc(len + 50, 1);
glGetShaderInfoLog(frag_shader, len, &len, &log[0]);
TRACE("| GL_LOG: %s\n", log);
free(log);
*/
if (glDeleteShader) if (glDeleteShader)
{ {
glDeleteShader(frag_shader); glDeleteShader(frag_shader);