From 064a4ed0d75d46d429fd25c81789ed90bb419a91 Mon Sep 17 00:00:00 2001 From: FunkyFr3sh Date: Fri, 16 Nov 2018 11:53:35 +0100 Subject: [PATCH] allow maintain aspect ratio in windowed mode --- src/main.c | 2 +- src/settings.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main.c b/src/main.c index f005473..a159a4c 100644 --- a/src/main.c +++ b/src/main.c @@ -572,7 +572,7 @@ HRESULT __stdcall ddraw_SetDisplayMode(IDirectDrawImpl *This, DWORD width, DWORD } if (!ddraw->handlemouse) - This->boxing = This->maintas = maintas = FALSE; + This->boxing = maintas = FALSE; This->render.viewport.width = This->render.width; This->render.viewport.height = This->render.height; diff --git a/src/settings.c b/src/settings.c index 57d6de0..0745c53 100644 --- a/src/settings.c +++ b/src/settings.c @@ -182,7 +182,7 @@ static void CreateSettingsIni() "border=true\n" "\n" "; Maintain aspect ratio\n" - "; Note: Works only for games that support 'handlemouse=true'\n" + "; Note: Works only for games that support 'handlemouse=true' (Windowed mode is an exception)\n" "maintas=false\n" "\n" "; Windowboxing / Integer Scaling\n"