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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-16 06:18:53 +01:00

remove fixwndprochook setting

This commit is contained in:
FunkyFr3sh 2023-07-31 07:33:57 +02:00
parent 418df16446
commit 02aa3bc0d9
3 changed files with 6 additions and 24 deletions

@ -140,7 +140,6 @@ typedef struct CNCDDRAW
BOOL nonexclusive;
BOOL fixpitch;
int fixchilds;
BOOL fixwndprochook;
BOOL fixnotresponding;
BOOL locktopleft;
BOOL d3d9linear;

@ -43,7 +43,6 @@ void cfg_load()
g_ddraw->nonexclusive = cfg_get_bool("nonexclusive", FALSE);
g_ddraw->fixpitch = cfg_get_bool("fixpitch", FALSE);
g_ddraw->fixchilds = cfg_get_int("fixchilds", FIX_CHILDS_DETECT_PAINT);
g_ddraw->fixwndprochook = cfg_get_bool("fixwndprochook", FALSE);
g_ddraw->fixnotresponding = cfg_get_bool("fixnotresponding", FALSE);
g_ddraw->locktopleft = cfg_get_bool("locktopleft", FALSE);
g_ddraw->releasealt = cfg_get_bool("releasealt", FALSE);
@ -719,17 +718,14 @@ static void cfg_create_ini()
"\n"
"; Grand Theft Auto\n"
"[Grand Theft Auto]\n"
"fixwndprochook=true\n"
"singlecpu=false\n"
"\n"
"; Grand Theft Auto: London 1969\n"
"[gta_uk]\n"
"fixwndprochook=true\n"
"singlecpu=false\n"
"\n"
"; Grand Theft Auto: London 1961\n"
"[Gta_61]\n"
"fixwndprochook=true\n"
"singlecpu=false\n"
"\n"
"; Heroes of Might and Magic II: The Succession Wars\n"
@ -745,7 +741,6 @@ static void cfg_create_ini()
"; Invictus\n"
"[Invictus]\n"
"adjmouse=true\n"
"fixwndprochook=true\n"
"renderer=opengl\n"
"\n"
"; Interstate 76\n"

@ -428,24 +428,12 @@ LONG WINAPI fake_SetWindowLongA(HWND hWnd, int nIndex, LONG dwNewLong)
if (nIndex == GWL_STYLE)
return 0;
if (nIndex == GWL_WNDPROC && g_ddraw->fixwndprochook)
if (nIndex == GWL_WNDPROC)
{
if (dwNewLong == (LONG)compat_WndProc)
{
WNDPROC old = g_ddraw->wndproc = g_compat_wndproc;
//g_compat_wndproc = NULL;
return (LONG)old;
}
else
{
if (dwNewLong != (LONG)g_ddraw->wndproc)
{
g_compat_wndproc = g_ddraw->wndproc;
WNDPROC old = g_ddraw->wndproc;
g_ddraw->wndproc = (WNDPROC)dwNewLong;
}
return (LONG)compat_WndProc;
}
return (LONG)old;
}
}
@ -456,9 +444,9 @@ LONG WINAPI fake_GetWindowLongA(HWND hWnd, int nIndex)
{
if (g_ddraw && g_ddraw->hwnd == hWnd)
{
if (nIndex == GWL_WNDPROC && g_ddraw->fixwndprochook)
if (nIndex == GWL_WNDPROC)
{
return (LONG)compat_WndProc;
return (LONG)g_ddraw->wndproc;
}
}