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fix cutscene playbakc issues on windows 7

This commit is contained in:
FunkyFr3sh 2024-06-01 22:30:38 +02:00
parent c8ef48c2c9
commit 0100459248

View File

@ -477,9 +477,12 @@ void hook_create(HOOKLIST* hooks, BOOL initial_hook)
continue;
BOOL is_local = _strnicmp(game_dir, mod_dir, strlen(game_dir)) == 0;
BOOL is_wine = real_GetProcAddress(GetModuleHandleA("ntdll.dll"), "wine_get_version") != 0;
BOOL wine_hook = is_wine && _strcmpi(mod_filename, "mciavi32") == 0;
if (is_local ||
_strcmpi(mod_filename, "mciavi32") == 0 ||
wine_hook ||
_strcmpi(mod_filename, "MSVFW32") == 0 ||
_strcmpi(mod_filename, "quartz") == 0 ||
_strcmpi(mod_filename, "winmm") == 0)
@ -554,9 +557,12 @@ void hook_revert(HOOKLIST* hooks)
_splitpath(mod_path, NULL, mod_dir, mod_filename, NULL);
BOOL is_local = _strnicmp(game_dir, mod_dir, strlen(game_dir)) == 0;
BOOL is_wine = real_GetProcAddress(GetModuleHandleA("ntdll.dll"), "wine_get_version") != 0;
BOOL wine_hook = is_wine && _strcmpi(mod_filename, "mciavi32") == 0;
if (is_local ||
_strcmpi(mod_filename, "mciavi32") == 0 ||
wine_hook ||
_strcmpi(mod_filename, "MSVFW32") == 0 ||
_strcmpi(mod_filename, "quartz") == 0 ||
_strcmpi(mod_filename, "winmm") == 0)