From bfbb8c8cd8dfe41b1e31ba5346111c99f12060c6 Mon Sep 17 00:00:00 2001 From: Lorenzo Date: Mon, 11 Oct 2021 11:23:13 +0200 Subject: [PATCH] Update Frequently-Asked-Questions.md --- pages/Frequently-Asked-Questions.md | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/pages/Frequently-Asked-Questions.md b/pages/Frequently-Asked-Questions.md index 07a11ef..6957478 100644 --- a/pages/Frequently-Asked-Questions.md +++ b/pages/Frequently-Asked-Questions.md @@ -83,6 +83,12 @@ The cross origin message you see happens as part of our automatic bug reporting Not yet. The main problem is that RuneScape requires low level network connections primitives (sockets) which are not provided by browsers at this time due to security concerns. In the future we might provide a paid add-on to the CheerpJ Applet Runner extension to support this use case via tunneling. +## How can I use CheerpJ to generate WebAssembly code instead of Javascript? + +CheerpJ cannot be used to generate WebAssembly code at the moment. + +CheerpJ uses WebAssembly internally for some components of the runtime, but Java bytecode can only be compiled to JavaScript at this time since WebAssembly currently is not an efficient target for Java. CheerpJ will support WebAssembly output when the platform matures + ## What is the status of CheerpJ? CheerpJ 2.2, was released on 14th May, 2021. CheerpJ is actively developed by [Leaning Technologies Ltd](https://leaningtech.com), a British-Dutch company focused on compile-to-JavaScript and compile-to-WebAssembly solutions.