anx.framework/ANX.Framework/GamerServices/NetworkNotAvailableException.cs
2015-03-15 01:11:36 +01:00

42 lines
1.2 KiB
C#

#region Using Statements
using System;
using System.Runtime.Serialization;
using ANX.Framework.NonXNA.Development;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.GamerServices
{
[PercentageComplete(100)]
[Developer("Glatzemann")]
[TestState(TestStateAttribute.TestState.Untested)]
public class NetworkNotAvailableException : NetworkException
{
public NetworkNotAvailableException()
: base()
{
}
#if !WINDOWSMETRO //TODO: search replacement for Win8
protected NetworkNotAvailableException(SerializationInfo info, StreamingContext context)
: base(info, context)
{
}
#endif
public NetworkNotAvailableException(string message)
: base(message)
{
}
public NetworkNotAvailableException(string message, Exception innerException)
: base(message, innerException)
{
}
}
}