added build folder added build script for release build of ANX.Framework and all RenderSystems fixed some issues in projects regarding compiler directives removed StockShaderCodeGenerator from Pre-Build-Events. Build the Stock shaders using NAnt target build_stock_shaders. started Wiki documentation for custom build switches (e.g. extended mode)
59 lines
2.3 KiB
Plaintext
59 lines
2.3 KiB
Plaintext
import System.Reflection.*;
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import System.Runtime.CompilerServices.*;
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//
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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//
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/** @assembly AssemblyTitle("") */
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/** @assembly AssemblyDescription("") */
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/** @assembly AssemblyConfiguration("") */
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/** @assembly AssemblyCompany("") */
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/** @assembly AssemblyProduct("") */
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/** @assembly AssemblyCopyright("") */
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/** @assembly AssemblyTrademark("") */
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/** @assembly AssemblyCulture("") */
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//
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Revision and Build
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// Numbers by using the '*' as shown below:
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/** @assembly AssemblyVersion("1.0.*") */
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//
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// In order to sign your assembly you must specify a key to use. Refer to the
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// Microsoft .NET Framework documentation for more information on assembly signing.
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//
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// Use the attributes below to control which key is used for signing.
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//
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// Notes:
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// (*) If no key is specified, the assembly is not signed.
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// (*) KeyName refers to a key that has been installed in the Crypto Service
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// Provider (CSP) on your machine. KeyFile refers to a file which contains
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// a key.
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// (*) If the KeyFile and the KeyName values are both specified, the
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// following processing occurs:
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// (1) If the KeyName can be found in the CSP, that key is used.
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// (2) If the KeyName does not exist and the KeyFile does exist, the key
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// in the KeyFile is installed into the CSP and used.
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// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
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// When specifying the KeyFile, the location of the KeyFile should be
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// relative to the project directory. For example, if your KeyFile is
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// located in the project directory itself, you would specify the
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// AssemblyKeyFile attribute as @assembly AssemblyKeyFile("mykey.snk")
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// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
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// documentation for more information on this.
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//
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/** @assembly AssemblyDelaySign(false) */
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/** @assembly AssemblyKeyFile("") */
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/** @assembly AssemblyKeyName("") */
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