added build folder added build script for release build of ANX.Framework and all RenderSystems fixed some issues in projects regarding compiler directives removed StockShaderCodeGenerator from Pre-Build-Events. Build the Stock shaders using NAnt target build_stock_shaders. started Wiki documentation for custom build switches (e.g. extended mode)
43 lines
2.4 KiB
HTML
43 lines
2.4 KiB
HTML
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<meta name="description" content="System Requirements" />
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<title>System Requirements</title>
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<table width="100%" border="0" cellspacing="0" cellpadding="2" class="NavBar">
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<a title="NAnt home page" href="http://nant.sourceforge.net"><b>NAnt</b></a>
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<a href="../index.html">Help</a>
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<a href="index.html">Introduction</a> <img height="9" alt="->" src="../images/arrow.gif" width="13" />
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System Requirements
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v0.91
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<h1>System Requirements</h1>
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<p>To use NAnt you need one of the following CLR's:</p>
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<ul>
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<li>Microsoft .NET Framework 1.0</li>
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<li>Microsoft .NET Framework 1.1</li>
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<li>Microsoft .NET Framework 2.0</li>
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<li>Mono 1.x</li>
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</ul>
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<p><b>Note:</b> Additional requirements may apply to individual tasks.</p>
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<h3>Library Dependencies</h3>
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<p>NAnt uses a number of open source third party libaries. Recent versions are included included with the NAnt distribution and no extra work is required to install them. More information on these libraries are available at:</p>
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<p><img height="9" alt=">" src="../images/bullet.gif" width="5" /> <a href="http://nunit.sf.net">NUnit</a> - Required for unit testing</p>
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<p><img height="9" alt=">" src="../images/bullet.gif" width="5" /> <a href="http://ndoc.sf.net">NDoc</a> - Required for documentation generation</p>
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<p><img height="9" alt=">" src="../images/bullet.gif" width="5" /> <a href="http://www.icsharpcode.net/OpenSource/SharpZipLib/">SharpZipLib</a> - Required for the zip and unzip tasks</p>
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