anx.framework/lib/nant-0.91/doc/help/functions/directory.exists(System.String).html
Glatzemann 39dc83d33e added NAnt 0.91 build system to the lib folder
added build folder
added build script for release build of ANX.Framework and all RenderSystems
fixed some issues in projects regarding compiler directives
removed StockShaderCodeGenerator from Pre-Build-Events. Build the Stock shaders using NAnt target build_stock_shaders.
started Wiki documentation for custom build switches (e.g. extended mode)
2011-11-18 11:04:26 +00:00

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<title>directory::exists Function</title>
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v0.91</td>
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<h1>directory::exists</h1>
<p> Determines whether the given path refers to an existing directory on disk. </p>
<h3>Usage</h3>
<code>bool directory::exists(<span class="parameter">path</span>)
</code>
<p />
<h3>Parameters</h3>
<div class="table">
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<tr>
<th>Name</th>
<th>Type</th>
<th>Description</th>
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<tr>
<td>path</td>
<td>string</td>
<td>The path to test.</td>
</tr>
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<h3>Return Value</h3>
<b>true</b> if <i>path</i> refers to an existing directory; otherwise, <b>false</b>. <h3>Examples</h3><ul class="examples"><li><p>Remove directory "test", if it exists.</p><pre class="code">
&lt;delete dir="test" if="${directory::exists('test')}" /&gt;
</pre></li></ul><h3>Requirements</h3><div style="margin-left: 20px;"><b>Assembly:</b> NAnt.Core (0.91.4312.0)
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