- Implemented nearly all classes in the Media namespace side by side with the Windows implementation - Started adding unit tests to compare the ANX and XNA MediaLibrary behaviour - Merged the ConvertEquals for PackedVectors to a single method that does the job equally good
47 lines
1.4 KiB
C#
47 lines
1.4 KiB
C#
using NUnit.Framework;
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using XNAAlpha8 = Microsoft.Xna.Framework.Graphics.PackedVector.Alpha8;
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using ANXAlpha8 = ANX.Framework.Graphics.PackedVector.Alpha8;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.TestCenter.Strukturen.Graphics.PackedVector
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{
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[TestFixture]
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class Alpha8Test
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{
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#region Testdata
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static object[] floats =
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{
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new object[] {DataFactory.RandomValue },
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new object[] {DataFactory.RandomValue },
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new object[] {DataFactory.RandomValue },
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new object[] {DataFactory.RandomValue },
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new object[] {DataFactory.RandomValue }
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};
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#endregion
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[Test, TestCaseSource("floats")]
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public void contructor(float alpha)
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{
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XNAAlpha8 xnaVal = new XNAAlpha8(alpha);
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ANXAlpha8 anxVal = new ANXAlpha8(alpha);
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AssertHelper.ConvertEqualsPackedVector(xnaVal, anxVal, "Constructor");
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}
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[Test, TestCaseSource("floats")]
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public void ToAlpha(float alpha)
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{
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XNAAlpha8 xnaVal = new XNAAlpha8(alpha);
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ANXAlpha8 anxVal = new ANXAlpha8(alpha);
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AssertHelper.ConvertEquals(xnaVal.ToAlpha(), anxVal.ToAlpha(), "ToAlpha");
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}
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}
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}
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