102 lines
1.7 KiB
C#
102 lines
1.7 KiB
C#
using System;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Media
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{
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public sealed class Playlist : IEquatable<Playlist>, IDisposable
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{
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public bool IsDisposed
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{
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get;
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private set;
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}
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public string Name
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public SongCollection Songs
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public TimeSpan Duration
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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#region Constructor
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private Playlist()
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{
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IsDisposed = false;
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}
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~Playlist()
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{
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Dispose();
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}
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#endregion
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public bool Equals(Playlist other)
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{
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throw new NotImplementedException();
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}
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public override bool Equals(object obj)
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{
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if (obj is Playlist)
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return Equals(obj as Playlist);
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return base.Equals(obj);
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}
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public void Dispose()
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{
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if (IsDisposed == false)
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{
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IsDisposed = true;
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throw new NotImplementedException();
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}
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}
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#region ToString
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public override string ToString()
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{
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return Name;
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}
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#endregion
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#region GetHashCode
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public override int GetHashCode()
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{
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return Name.GetHashCode();
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}
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#endregion
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#region Operator overloading
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public static bool operator ==(Playlist first, Playlist second)
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{
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return first.Equals(second);
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}
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public static bool operator !=(Playlist first, Playlist second)
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{
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return first.Equals(second) == false;
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}
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#endregion
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}
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}
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