2012-08-26 10:31:54 +00:00

102 lines
1.7 KiB
C#

using System;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Media
{
public sealed class Playlist : IEquatable<Playlist>, IDisposable
{
public bool IsDisposed
{
get;
private set;
}
public string Name
{
get
{
throw new NotImplementedException();
}
}
public SongCollection Songs
{
get
{
throw new NotImplementedException();
}
}
public TimeSpan Duration
{
get
{
throw new NotImplementedException();
}
}
#region Constructor
private Playlist()
{
IsDisposed = false;
}
~Playlist()
{
Dispose();
}
#endregion
public bool Equals(Playlist other)
{
throw new NotImplementedException();
}
public override bool Equals(object obj)
{
if (obj is Playlist)
return Equals(obj as Playlist);
return base.Equals(obj);
}
public void Dispose()
{
if (IsDisposed == false)
{
IsDisposed = true;
throw new NotImplementedException();
}
}
#region ToString
public override string ToString()
{
return Name;
}
#endregion
#region GetHashCode
public override int GetHashCode()
{
return Name.GetHashCode();
}
#endregion
#region Operator overloading
public static bool operator ==(Playlist first, Playlist second)
{
return first.Equals(second);
}
public static bool operator !=(Playlist first, Playlist second)
{
return first.Equals(second) == false;
}
#endregion
}
}