anx.framework/ANX.Framework/NonXNA/InputDeviceFactory.cs
SND\AstrorEnales_cp 9200286a83 - Implemented TouchPanel classes and added native TouchPanel interface
- Started PsVita Input project and implemented Touch and GamePad so far
- Added OpenALAudioListener
2012-08-22 09:51:35 +00:00

185 lines
4.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using ANX.Framework.NonXNA.InputSystem;
using ANX.Framework.NonXNA.Reflection;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.NonXNA
{
public class InputDeviceFactory
{
#region Constants
internal static readonly Type[] ValidInputDeviceCreators =
{
typeof(IGamePadCreator),
typeof(IKeyboardCreator),
typeof(IMouseCreator),
#if XNAEXT
typeof(IMotionSensingDeviceCreator),
#endif
};
#endregion
#region Private
private static InputDeviceFactory instance;
private Dictionary<Type,
Dictionary<string, IInputDeviceCreator>> deviceCreators;
private IntPtr windowHandle;
#endregion
#region Public
#region Instance
public static InputDeviceFactory Instance
{
get
{
if (instance == null)
{
instance = new InputDeviceFactory();
Logger.Info("Created InputDeviceFactory instance");
}
return instance;
}
}
#endregion
#region WindowHandle
public IntPtr WindowHandle
{
get
{
return this.windowHandle;
}
internal set
{
this.windowHandle = value;
}
}
#endregion
#endregion
#region Constructor
private InputDeviceFactory()
{
deviceCreators = new Dictionary<Type, Dictionary<string, IInputDeviceCreator>>();
RegisterCreatorType<IGamePadCreator>();
RegisterCreatorType<IKeyboardCreator>();
RegisterCreatorType<IMouseCreator>();
RegisterCreatorType<ITouchPanelCreator>();
#if XNAEXT
RegisterCreatorType<IMotionSensingDeviceCreator>();
#endif
}
#endregion
#region RegisterCreatorType
private void RegisterCreatorType<T>()
{
deviceCreators.Add(typeof(T), new Dictionary<string, IInputDeviceCreator>());
}
#endregion
#region AddCreator
public void AddCreator(Type deviceType, IInputDeviceCreator creator)
{
string creatorName = creator.Name.ToLowerInvariant();
Type deviceInterface = TypeHelper.GetInterfacesFrom(deviceType)[0];
if (deviceCreators[deviceInterface].ContainsKey(creatorName))
{
throw new Exception("Duplicate " + deviceType.Name + " found. A " + deviceType.Name +
" with the name '" + creator.Name + "' was already registered.");
}
deviceCreators[deviceInterface].Add(creatorName, creator);
Logger.Info("Added GamePadCreator '{0}'. Total count of registered " +
"GamePadCreators is now {1}.",
creatorName, deviceCreators[deviceInterface].Count);
}
#endregion
#region GetDefaultTouchPanel
public ITouchPanel GetDefaultTouchPanel()
{
ValidateWindowHandle();
var touchPanel = GetDefaultCreator<ITouchPanelCreator>().CreateTouchPanelInstance();
touchPanel.WindowHandle = this.windowHandle;
return touchPanel;
}
#endregion
#region GetDefaultGamePad
public IGamePad GetDefaultGamePad()
{
return GetDefaultCreator<IGamePadCreator>().CreateGamePadInstance();
}
#endregion
#region GetDefaultMouse
public IMouse GetDefaultMouse()
{
ValidateWindowHandle();
var mouse = GetDefaultCreator<IMouseCreator>().CreateMouseInstance();
mouse.WindowHandle = this.windowHandle;
return mouse;
}
#endregion
#region GetDefaultKeyboard
public IKeyboard GetDefaultKeyboard()
{
ValidateWindowHandle();
var keyboard = GetDefaultCreator<IKeyboardCreator>().CreateKeyboardInstance();
keyboard.WindowHandle = this.windowHandle;
return keyboard;
}
#endregion
#region GetDefaultMotionSensingDevice
#if XNAEXT
public IMotionSensingDevice GetDefaultMotionSensingDevice()
{
return GetDefaultCreator<IMotionSensingDeviceCreator>().CreateMotionSensingDeviceInstance();
}
#endif
#endregion
#region GetDefaultCreator
private T GetDefaultCreator<T>() where T : IInputDeviceCreator
{
Type creatorType = typeof(T);
if (deviceCreators.ContainsKey(creatorType))
{
var creators = deviceCreators[creatorType];
if (creators.Count > 0)
{
return (T)creators.Values.First<IInputDeviceCreator>();
}
}
throw new Exception("Unable to find a default creator for type " + creatorType);
}
#endregion
#region ValidateWindowHandle
private void ValidateWindowHandle()
{
if (windowHandle == IntPtr.Zero)
throw new Exception("Unable to create a mouse instance because the WindowHandle was not set.");
}
#endregion
}
}