anx.framework/ANX.Framework/Design/Vector2Converter.cs
SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

75 lines
2.6 KiB
C#

#region Using Statements
using System;
using System.Collections;
using System.ComponentModel;
#if !WINDOWSMETRO
using System.ComponentModel.Design.Serialization;
#endif
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Reflection;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Design
{
#if !WINDOWSMETRO //TODO: search replacement for Win8
public class Vector2Converter : MathTypeConverter
{
public Vector2Converter()
{
base.propertyDescriptions = MathTypeConverter.CreateFieldDescriptor<Vector2>("X", "Y");
}
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
{
float[] values = MathTypeConverter.ConvertFromString<float>(context, culture, value as String);
if (values != null && values.Length == 2)
{
return new Vector2(values[0], values[1]);
}
return base.ConvertFrom(context, culture, value);
}
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
{
if (destinationType == null)
{
throw new ArgumentNullException("destinationType");
}
if (value is Vector2)
{
Vector2 vecValue = (Vector2)value;
if (destinationType == typeof(string))
{
return MathTypeConverter.ConvertToString<float>(context, culture, new float[] { vecValue.X, vecValue.Y });
}
if (destinationType == typeof(InstanceDescriptor))
{
var constructor = typeof(Vector2).GetConstructor(new Type[] { typeof(float), typeof(float) });
return new InstanceDescriptor(constructor, new object[] { vecValue.X, vecValue.Y });
}
}
return base.ConvertTo(context, culture, value, destinationType);
}
public override object CreateInstance(ITypeDescriptorContext context, IDictionary propertyValues)
{
if (propertyValues == null)
{
throw new ArgumentNullException("propertyValues");
}
return new Vector2((float)propertyValues["X"], (float)propertyValues["Y"]);
}
}
#endif
}