anx.framework/ANX.Framework/Design/ANXPropertyDescriptor.cs
SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

80 lines
2.0 KiB
C#

#region Using Statements
using System;
using System.Collections;
using System.ComponentModel;
#if !WINDOWSMETRO
using System.ComponentModel.Design.Serialization;
#endif
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Reflection;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Design
{
#if !WINDOWSMETRO
public class ANXPropertyDescriptor : PropertyDescriptor
{
private PropertyInfo property;
public ANXPropertyDescriptor(PropertyInfo property)
: base(property.Name, (Attribute[])property.GetCustomAttributes(typeof(Attribute), true))
{
if (property == null)
{
throw new ArgumentNullException("property");
}
this.property = property;
}
public override bool CanResetValue(object component)
{
return false;
}
public override Type ComponentType
{
get { return property.DeclaringType; }
}
public override object GetValue(object component)
{
return property.GetValue(component, null);
}
public override bool IsReadOnly
{
get { return false; }
}
public override Type PropertyType
{
get { return property.PropertyType; }
}
public override void ResetValue(object component)
{
}
public override void SetValue(object component, object value)
{
this.property.SetValue(component, value, null);
this.OnValueChanged(component, EventArgs.Empty);
}
public override bool ShouldSerializeValue(object component)
{
return true;
}
}
#endif
}