- Started Windows, Metro and Linux Platform-Plugins - Moved the RecordingSample to the Samples folder - Started two samples for using the graphics device in a WinForms and Wpf Editor - Refactorings in the AddIn-System - Moved the Window initialization-code to the Platform modules - Changed the License text in all code files which is now way smaller - Started ProjectConverter tool which converts all the projects and solution to the target configuration - Changed the SupportedPlatform names in the Resource files - Changed the WIN8 define to WINDOWSMETRO which is actually meant - Removed NLog and started our own Logger class - Many more stuff...
80 lines
2.0 KiB
C#
80 lines
2.0 KiB
C#
#region Using Statements
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using System;
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using System.Collections;
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using System.ComponentModel;
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#if !WINDOWSMETRO
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using System.ComponentModel.Design.Serialization;
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#endif
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using System.Diagnostics.CodeAnalysis;
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using System.Globalization;
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using System.Reflection;
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#endregion // Using Statements
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Design
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{
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#if !WINDOWSMETRO
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public class ANXPropertyDescriptor : PropertyDescriptor
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{
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private PropertyInfo property;
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public ANXPropertyDescriptor(PropertyInfo property)
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: base(property.Name, (Attribute[])property.GetCustomAttributes(typeof(Attribute), true))
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{
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if (property == null)
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{
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throw new ArgumentNullException("property");
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}
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this.property = property;
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}
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public override bool CanResetValue(object component)
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{
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return false;
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}
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public override Type ComponentType
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{
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get { return property.DeclaringType; }
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}
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public override object GetValue(object component)
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{
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return property.GetValue(component, null);
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}
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public override bool IsReadOnly
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{
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get { return false; }
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}
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public override Type PropertyType
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{
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get { return property.PropertyType; }
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}
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public override void ResetValue(object component)
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{
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}
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public override void SetValue(object component, object value)
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{
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this.property.SetValue(component, value, null);
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this.OnValueChanged(component, EventArgs.Empty);
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}
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public override bool ShouldSerializeValue(object component)
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{
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return true;
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}
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}
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#endif
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}
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