added build folder added build script for release build of ANX.Framework and all RenderSystems fixed some issues in projects regarding compiler directives removed StockShaderCodeGenerator from Pre-Build-Events. Build the Stock shaders using NAnt target build_stock_shaders. started Wiki documentation for custom build switches (e.g. extended mode)
6 lines
118 B
C#
6 lines
118 B
C#
public class ProjectName {
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static void Main() {
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System.Console.WriteLine("Hello World using C#");
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}
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}
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