2012-08-26 10:31:54 +00:00

94 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Media
{
public sealed class MediaQueue
{
#region Private
private List<Song> queue;
#endregion
#region Public
public int Count
{
get
{
return queue.Count;
}
}
public int ActiveSongIndex
{
get;
set;
}
public Song ActiveSong
{
get
{
return queue[ActiveSongIndex];
}
}
public Song this[int index]
{
get
{
return queue[index];
}
}
#endregion
#region Constructor
internal MediaQueue()
{
queue = new List<Song>();
}
#endregion
internal void Play(Song song)
{
if (song == null)
throw new ArgumentNullException("song");
queue.Add(song);
}
internal void Play(SongCollection songCollection)
{
if (songCollection == null)
throw new ArgumentNullException("songCollection");
queue.AddRange(songCollection);
}
internal void MoveNext()
{
if (Count > 0)
{
if (ActiveSongIndex < Count - 1)
ActiveSongIndex++;
else
ActiveSongIndex = 0;
}
}
internal void MovePrevious()
{
if (Count > 0)
{
if (ActiveSongIndex > 0)
ActiveSongIndex--;
else
ActiveSongIndex = Count - 1;
}
}
}
}