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anx.framework
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RenderSystems
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SND\AstrorEnales_cp
e0165985b3
Even more refactorings in Dx11 and Dx10 RenderSystems and added the ANX.BaseDirectX project which unifies a lot of code from both RenderSystems and even more in the near future.
2012-09-07 09:48:45 +00:00
..
ANX.BaseDirectX
Even more refactorings in Dx11 and Dx10 RenderSystems and added the ANX.BaseDirectX project which unifies a lot of code from both RenderSystems and even more in the near future.
2012-09-07 09:48:45 +00:00
ANX.Framework.Windows.DX10
Even more refactorings in Dx11 and Dx10 RenderSystems and added the ANX.BaseDirectX project which unifies a lot of code from both RenderSystems and even more in the near future.
2012-09-07 09:48:45 +00:00
ANX.Framework.Windows.GL3
- Wrote the DualTexture shader for GL3 but the rendering is not working yet
2012-09-06 09:58:13 +00:00
ANX.RenderSystem.PsVita
- Implemented some GetData methods in the Vertex and Index Buffer implementations
2012-09-04 21:36:46 +00:00
ANX.RenderSystem.Windows.DX11
Even more refactorings in Dx11 and Dx10 RenderSystems and added the ANX.BaseDirectX project which unifies a lot of code from both RenderSystems and even more in the near future.
2012-09-07 09:48:45 +00:00
ANX.RenderSystem.Windows.Metro
Even more refactorings in Dx11 and Dx10 RenderSystems and added the ANX.BaseDirectX project which unifies a lot of code from both RenderSystems and even more in the near future.
2012-09-07 09:48:45 +00:00