added build folder added build script for release build of ANX.Framework and all RenderSystems fixed some issues in projects regarding compiler directives removed StockShaderCodeGenerator from Pre-Build-Events. Build the Stock shaders using NAnt target build_stock_shaders. started Wiki documentation for custom build switches (e.g. extended mode)
16 lines
438 B
XML
16 lines
438 B
XML
<xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"
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xmlns:myObj="urn:Calculate">
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<xsl:template match="data">
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<circles>
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<xsl:for-each select="circle">
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<circle>
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<xsl:copy-of select="node()"/>
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<circumference>
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<xsl:value-of select="Calculate:Circumference(radius)"/>
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</circumference>
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</circle>
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</xsl:for-each>
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</circles>
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</xsl:template>
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</xsl:stylesheet> |