SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

22 lines
706 B
C#

using System;
using System.IO;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.NonXNA.RenderSystem
{
public interface INativeTexture2D : INativeTexture
{
void SaveAsJpeg(Stream stream, int width, int height);
void SaveAsPng(Stream stream, int width, int height);
void GetData<T>(int level, Nullable<Rectangle> rect, T[] data,
int startIndex, int elementCount) where T : struct;
void SetData<T>(int level, Nullable<Rectangle> rect, T[] data,
int startIndex, int elementCount) where T : struct;
}
}