- Started Windows, Metro and Linux Platform-Plugins - Moved the RecordingSample to the Samples folder - Started two samples for using the graphics device in a WinForms and Wpf Editor - Refactorings in the AddIn-System - Moved the Window initialization-code to the Platform modules - Changed the License text in all code files which is now way smaller - Started ProjectConverter tool which converts all the projects and solution to the target configuration - Changed the SupportedPlatform names in the Resource files - Changed the WIN8 define to WINDOWSMETRO which is actually meant - Removed NLog and started our own Logger class - Many more stuff...
53 lines
1.4 KiB
C#
53 lines
1.4 KiB
C#
#region Using Statements
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using System;
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#endregion // Using Statements
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Graphics
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{
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public struct RenderTargetBinding
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{
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#region Private Members
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private Texture renderTarget;
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private CubeMapFace cubeMapFace;
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#endregion // Private Members
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public RenderTargetBinding(RenderTarget2D renderTarget)
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{
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this.renderTarget = renderTarget;
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this.cubeMapFace = Graphics.CubeMapFace.PositiveX;
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}
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public RenderTargetBinding(RenderTargetCube renderTargetCube, CubeMapFace face)
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{
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this.renderTarget = renderTargetCube;
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this.cubeMapFace = face;
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}
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public static implicit operator RenderTargetBinding(RenderTarget2D renderTarget)
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{
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return new RenderTargetBinding(renderTarget);
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}
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public Texture RenderTarget
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{
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get
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{
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return this.renderTarget;
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}
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}
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public CubeMapFace CubeMapFace
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{
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get
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{
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return this.cubeMapFace;
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}
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}
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}
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}
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