anx.framework/ANX.Framework/Audio/RendererDetail.cs
SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

89 lines
1.8 KiB
C#

using System;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Audio
{
public struct RendererDetail
{
#region Private
private string friendlyName;
private string rendererId;
#endregion
#region Public
public string FriendlyName
{
get
{
return friendlyName;
}
}
public string RendererId
{
get
{
return rendererId;
}
}
#endregion
#region Constructor
internal RendererDetail(string setFriendlyName, string setRendererId)
{
friendlyName = setFriendlyName;
rendererId = setRendererId;
}
#endregion
#region GetHashCode
public override int GetHashCode()
{
int hash1 = String.IsNullOrEmpty(friendlyName) ?
0 :
friendlyName.GetHashCode();
int hash2 = String.IsNullOrEmpty(rendererId) ?
0 :
rendererId.GetHashCode();
return hash1 ^ hash2;
}
#endregion
#region ToString
public override string ToString()
{
return base.ToString();
}
#endregion
#region Equality
public override bool Equals(object obj)
{
if (obj != null && obj is RendererDetail)
{
return this == (RendererDetail)obj;
}
return false;
}
public static bool operator ==(RendererDetail lhs, RendererDetail rhs)
{
return lhs.friendlyName.Equals(rhs.friendlyName) &&
lhs.rendererId.Equals(rhs.rendererId);
}
public static bool operator !=(RendererDetail lhs, RendererDetail rhs)
{
return lhs.friendlyName.Equals(rhs.friendlyName) == false ||
lhs.rendererId.Equals(rhs.rendererId) == false;
}
#endregion
}
}