SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

153 lines
2.3 KiB
C#

using System;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Audio
{
public sealed class Cue : IDisposable
{
#region Events
public event EventHandler<EventArgs> Disposing;
#endregion
#region Public
public bool IsCreated
{
get
{
throw new NotImplementedException();
}
}
public bool IsDisposed
{
get
{
throw new NotImplementedException();
}
}
public bool IsPaused
{
get
{
throw new NotImplementedException();
}
}
public bool IsPlaying
{
get
{
throw new NotImplementedException();
}
}
public bool IsPrepared
{
get
{
throw new NotImplementedException();
}
}
public bool IsPreparing
{
get
{
throw new NotImplementedException();
}
}
public bool IsStopped
{
get
{
throw new NotImplementedException();
}
}
public bool IsStopping
{
get
{
throw new NotImplementedException();
}
}
public string Name
{
get
{
throw new NotImplementedException();
}
}
#endregion
#region Constructor
~Cue()
{
Dispose();
}
#endregion
#region Apply3D
public void Apply3D(AudioListener listener, AudioEmitter emitter)
{
throw new NotImplementedException();
}
#endregion
#region SetVariable
public void SetVariable(string name, float value)
{
throw new NotImplementedException();
}
#endregion
#region GetVariable
public float GetVariable(string name)
{
throw new NotImplementedException();
}
#endregion
#region Pause
public void Pause()
{
throw new NotImplementedException();
}
#endregion
#region Play
public void Play()
{
throw new NotImplementedException();
}
#endregion
#region Resume
public void Resume()
{
throw new NotImplementedException();
}
#endregion
#region Stop
public void Stop(AudioStopOptions options)
{
throw new NotImplementedException();
}
#endregion
#region Dispose
public void Dispose()
{
throw new NotImplementedException();
}
#endregion
}
}