added build folder added build script for release build of ANX.Framework and all RenderSystems fixed some issues in projects regarding compiler directives removed StockShaderCodeGenerator from Pre-Build-Events. Build the Stock shaders using NAnt target build_stock_shaders. started Wiki documentation for custom build switches (e.g. extended mode)
26 lines
909 B
XML
26 lines
909 B
XML
<?xml version="1.0"?>
|
|
<project name="Simple" default="build">
|
|
<target name="build" description="compiles the source code">
|
|
<csc target="library" output="SimpleExtension.dll" debug="None">
|
|
<sources>
|
|
<include name="SimpleExtension.cs" />
|
|
</sources>
|
|
</csc>
|
|
|
|
<style style='circle.xsl' in='circles.xml' out='circle-out.xml' >
|
|
<extensionobjects>
|
|
<extensionobject namespaceuri="urn:Calculate" typename="Calculate" assembly="SimpleExtension.dll" />
|
|
</extensionobjects>
|
|
</style>
|
|
</target>
|
|
|
|
<target name="clean" description="remove build output">
|
|
<delete>
|
|
<fileset>
|
|
<!-- we do not remove the built extension assembly as it might be in use -->
|
|
<include name="circle-out.xml" />
|
|
</fileset>
|
|
</delete>
|
|
</target>
|
|
</project>
|