SND\AstrorEnales_cp 845d8ec716 - Further implemented the Dispose chain which now prevents the OpenGL gd from leaking (still some work required)
- Logging OpenGL version on Device Reset with GL3 RenderSystem
2012-08-30 12:05:40 +00:00

18 lines
281 B
C#

using System;
using System.Threading;
namespace ANX.Framework.NonXNA
{
internal static class ThreadHelper
{
public static void Sleep(int milliseconds)
{
#if WINDOWSMETRO
// TODO: search replacement
#else
Thread.Sleep(milliseconds);
#endif
}
}
}